Creature Anethema (Lictor) Question

By Santiago, in Dark Heresy

Hi,

Should the Lictor have a penetration score?

Personally i think D10 + 14 tearing attack is more than enough. Actually make that 3 d10 + 14 tearing attacks each round.

Its plenty powerful enough without adding any kind of penetration to it.

Santiago said:

Should the Lictor have a penetration score?

Not unreasonable. If one wished to give the Lictor's claw attack a penetration I would say a 7 or 8; comparable to that of a Genestealer's. Even with Tearing it has a hard time threatening a Chimera or Rhino.

-=Brother Praetus=-.

I think the idea with the Lictor is that it uses brute strength to get through armour as opposed to the genestealer which, instead of have unnatural strength, uses incredibly sharp claws.

Yes, the genestealers claws have always been described as being amazingly good at cutting through armour, I think Lictors smash as opposed to cut.

darkstar952 said:

Personally i think D10 + 14 tearing attack is more than enough. Actually make that 3 d10 + 14 tearing attacks each round.

Its plenty powerful enough without adding any kind of penetration to it.



Actually 4 attacks, just like the Genestealer

Santiago said:

darkstar952 said:

Personally i think D10 + 14 tearing attack is more than enough. Actually make that 3 d10 + 14 tearing attacks each round.

Its plenty powerful enough without adding any kind of penetration to it.



Actually 4 attacks, just like the Genestealer

oh yeah didn't account for the multiple limbs.

I'd give the lictor a PEN score of at least 5. On the tabletop is has the rending special rule, not to mention that in the fiction, lictor claws have been described as "diamond hard".

In the playtest version of Disciples of the Dark Gods the Genestealer had Unnatural Strength. At the moment it would have trouble getting through a space marine in POWER ARMOUR, let alone terminator armour which was their 'thing'. Even with USx2 it isn't going to have an easy time.

I was disappointed the genestealer lost its unnatural strength. Now a nob is stronger than one. The lictor needs a pen value and the genestealer needs US. The lictor also needs toxic attacks (for an RPG they really left out a lot of the more esoteric abilities).

Hellebore

The Lictor DOES have Toxic attacks, look at it's Traits between Sturdy and Unnatural Agility. Would have come in handy reprinting it next to it's Claw entry too but at least it's there.

I do agree that the Stealer needs more damage, and the Lictor needs some AP ability.

My original homebrew Tyranid Stats that I created long before the CA book, or even the Stealer Cults and Great Devourer fan supplements, had the Stealer with Strength 52 (Unnatural x2), with Crushing Blow and a Pen of 3 and Tearing, so Pen 7 pretty much levels that out I suppose.

As to my Lictor stats, they gave it Strength 54 with Unnatural Strength x3 and Crushing Blow, and a Pen of 5 with Tearing and Toxic. But then I also had a Carnifex with Strength 63 and Unnatural Strength x4, Pen 5.

I also think the Lictors armour of 2 is too low. If the Stealer has Armour 4 then the Lictors should at least be comparable or even a little higher (6 maybe?)

Any thoughts?

P.S. I suppose if the Toxic part of a Lictor could be thought of as Acidic and thus could be used on non-living targets too, the Lictor as written in the CA would be doing 1d10+14 R Tearing damage and (since vehicles have no Toughness) an armour-ignoring 1d10 further Toxic damage for each of it's FOUR ATTACKS! That could soon scrap a Rhino I'm sure.

Hellebore said:

In the playtest version of Disciples of the Dark Gods the Genestealer had Unnatural Strength. At the moment it would have trouble getting through a space marine in POWER ARMOUR, let alone terminator armour which was their 'thing'. Even with USx2 it isn't going to have an easy time.

I dunno, 1d10 + 7, Pen 7, Tearing. That'll hurt Sgt Agamorr more often than not and he's supposed to be an experienced marine. A terminator will, of course, be a lot tougher, but I imagine 'stealers will be one of the few things that can actually hurt them.

Marines are clearly a lot tougher in DH than on the TT, but a swarm of stealers will still make them sweat.

If that argument is that a Genestealer or Lictor can kill a terminator or space marine in one hit in TT, well then so can a guardsman with a lasgun.

So I see the stats as fine as is.

I see it as these guys are far far far away from their hive fleets and therefore way way way far from their home hive mind and not as good as others.