Squadron command says a squadron can move and shoot. But, an engaged squadron cannot. In the rules, the word "cannot" is absolute. But the squadron command is equally absolute.
In the Effects Timing section, its lists commands as an effect, specifically that a player cannot spend dials and tokens belonging to other ships and squadrons. And in Effects it also says If two or more of a player’s effects have the same timing, that player can resolve those effects in any order. Engagement seems to describe itself as a "While" effect. If engagement is not an effect, then the squadron command should certainly take precedent as an effect.
Have I been wrong in believing that engagement totally stops a squadron from moving and or shooting at anything? It seems squadron command can overrule and engagement because it is an effect.
Edited by wjgo