What if wave 7 is a complete game-changer?

By Crabbok, in X-Wing

Wave 7 introduces 180 and 720 degree firing arcs.

Wave 7 introduces 180 and 720 degree firing arcs.

my head asplode

Honestly, I think FFG understands that Wave 6 was a major shift, and that it will take some time for everyone to adjust to the new reality. I don't see it as evidence that the sky is falling. X-Wing is making FFG money hand over fist, so I don't think it's going away any time soon.

More like too many people were complaining about advanced previews, especially with delays.

Anyone who doesn't see the promotion possibilities of Wave 7 with Episode 7 are both blind and dumb. This does not mean we are getting "The Force Awakens" wave in X-wing, But it should. The trailer has been confirmed to be showing in the upcoming release of the new Avengers movie on May 1st. This means the marketing machine is ready to start running. So if I were to guess at the content of Wave 7 it would have Episode 7 material in it..

I doubt it. How long ago would the designers of X-Wing need to have been clued into the super hush-hush details of Ep. VII in order to design wave 7 around it? Are they even important enough in the marketing chain to warrant that kind of trust? How many playtesters then must necessarily know what's going to be in Ep. VII?

Unfortunately FFG are a 'HOTNESS' publisher now and their model looks like to produce a game and release insane amounts of add ons and then semi drop it in place for a product that sits in a slightly different but similar place, this suits reviews tbh as the mechanics are always slightly upgraded. They for the most part don't seem to make the games with longitude anymore that publishers like GW have done in the past. XWMG is a one night stand unfortunately.

That doesn't describe anything FFG has done with any of their properties. Try again.

No your right, like Descent and IA, XWing and Armada,

Armada is not an update of X-wing. Both games have a strong Star Wars theme, and both concern space battles; both use dice and miniatures. That's about the extent of the overlap.

So even if I spot you the Descent-IA connection, you have one example from their entire catalog. As I said, try again.

...the fact people are getting so defensive is because people fear I am right. (at a guess, signs of grief and all that, I hope I am wrong)

Please read my on topic comments and comment on them instead of my off remark

People aren't getting defensive, they're getting annoyed with a string of bare assertions presented as logical analysis. At least, that's what's happening with me.

As for the actual topic, I think X-wing is actually due a little breather. We had a string of big changes hit: the Phantom had a drastic impact on the metagame, inspiring a backlash that Wave 5 played into. Now we have Wave 6 to incorporate (and changes to the Phantom to digest), so I'm hoping whatever's introduced with Wave 7 will introduce some new mechanics and expand the game a little--but the seas have been a little rough lately, so I'd prefer to see a set of releases that doesn't rock the boat any further.

I doubt it. How long ago would the designers of X-Wing need to have been clued into the super hush-hush details of Ep. VII in order to design wave 7 around it? Are they even important enough in the marketing chain to warrant that kind of trust? How many playtesters then must necessarily know what's going to be in Ep. VII?

You could still playtest/design a particular ship without knowing too much about the film. LFL could just be like, "this is in episode 7, it does this, this, and that. Put it in X-wing." I'm sure NDAs fly around FFG regularly.

Actually compared to its sister game, Attack Wing, I'd much rather see the release schedule FFG has (once a quarter) over that of WizKidz (every other month). I prefer quality over quantity and a longer release schedule gives me this. With its wave every other month, WizKidz does not have enough time to properly playtest the materials they will be releasing and it shows.

Edited by zathras23

In no particular order, a few thoughts about why we've been in a news drought:

1) FFG renewed their license with Disney roughly 1 month ago.

2) The Armada and Imperial Assault games _just_ dropped, and FFG isn't so big that they can do 2 things at once well.

3) All the components of waves 7 and 8 are designed, but they want to see how much Wave 6 changes things before finalizing what actually goes in each Wave. If Fat Han is still a meta defining archetype, they will release something that hit him hard. But if not, we won't see it. If something is under performing, we'll see a card that buffs it a tad. So: I wouldn't be surprised to see an awesome illicit card that makes Xisor sing.

4) Everyone at FFG is so busy playing Pillars of Eternity and Cities: Skyline that they forgot about updating X-Wing. (FFG people, please PM me if this is true. I'll keep it secret.)

5) One of FFG's stated goals in 2015 is to shorten the window between announcement and release. So they're keeping quieter.

6) The merger with Asmodee is causing friction in the supply chain. They're accounting for this by shutting up about newer releases until they have materials and factory space locked down. (Melds into 5 above.)

7) They thought it would be super cool to announce stuff at the Celebration, and so are holding off until then, for no better reason than it being awesome.

8) Playing Eldrich Horror actually summoned an Elder God, and they've been fighting to save us all. Good news: they just won the battle, and Wave 7 can begin production shortly. Bad news: all new expansions will be priced in fish.

9) They really did sign a deal to make Wave 7 the Episode 7 Wave, and thus can't say anything about it until December. (I rank this one as slightly less plausible than the Elder God thing, but you never know...)

Oh: and as for the "Big announcement": I'd be ok with buying a "catch up" box that had a ton of new ordnance, rules for same, and some new dice to make them work. We're talking like 5-6 new torps and missiles, with 10 or so copies each.

and FFG isn't so big that they can do 2 things at once well.

FFG makes about 15 or so different games right now... All of them good.

Alex is involved in Armada, but it's unlikely any of X-Wing team is involved in Imperial Assault, that team likely not involved in Decent, and none of them involved in the what 5 different LCG's they do, or all the RPG's.

So yes they are in fact big enough to do more then 2 things at once and do them well.

personally hoping that they come through with the ordinance fixes

Making that **** actually worthwhile would be far more revolutionary than anything FFG has managed to do with the game thus far :P

Edited by ficklegreendice

As for the actual topic, I think X-wing is actually due a little breather. We had a string of big changes hit: the Phantom had a drastic impact on the metagame, inspiring a backlash that Wave 5 played into. Now we have Wave 6 to incorporate (and changes to the Phantom to digest), so I'm hoping whatever's introduced with Wave 7 will introduce some new mechanics and expand the game a little--but the seas have been a little rough lately, so I'd prefer to see a set of releases that doesn't rock the boat any further.

Ok this is fair and I respect the thought process behind it.

Actually compared to its sister game, Attack Wing, I'd much rather see the release schedule FFG has (once a quarter) over that of WizKidz (every other month). I prefer quality over quantity and a longer release schedule gives me this. With its wave every other month, WizKidz does not have enough time to properly playtest the materials they will be releasing and it shows.

Except I don't think it'll be quarterly. Looks now to be twice a year from my oversimplified estimation. If they announce this week, we won't have it in hand until probably fall. Means no Wave 8 until Q1 2016 - again all according to the math I just made up in my head.

We are planning to give all X-Wing miniatures real lasers that will shoot real laser beams at enemy ships. The winner will get free candy, while the looser gets sent to the Spice Mines of Kessel. Next year we are making a Doctor Who expansion, and working on getting the rights to Star Trek. We will then create several fully compatible Star Wars expansions to both X-Wing and Armada, however these will be high quality models, and will also be playtested. Following that, expansions for Firefly, Battlestar Galactica, and Marvel's Guardians of the Galaxy will also begin playtesting.

Lastly, we will begin merging all of these IPs into a huge miniatures game which will accompany wave 5 of Imperial Assault, and we shall call it "Battle Extreme Royale Bonanza", and it will allow basically anyone, in sci-fi or fantasy, to be a miniature. They'll be pit against each other in an ultimate death match tabletop game that plays up to 8 players. With quick turns and a character count of over 70 at launch, this game is sure to please!

Ok that surely will make me happy! Thanks Genie!

Edited by Crabbok

Wave 7'll be a bunch of ships not something crazy. Probably the Tooth, Punishing One and/or the Havoc based on Armada.

I suspect that FFG intended a small breather after the large wave 6 drop, as well as Armada and Imperial Assault.

I further think that this small delay was exacerbated by the shipping delays that caused a 3 month release schedule to all dump in one month.

Perhaps FFG is giving is time to play with our new goodies before hitting us with even more stuff to buy.

However I do think we will get cool new spoilers soon.

Armada and x wing compete for nearly identical market. That's really it. Armada just dropped so you probably will get one x wing announcement this month, armada wave one next month, and then when that drops we'll get raider news just in time to plug the raider from x wing into the raider for armada. (Also this is when the ISD drops out of hyperspace into Armada and I can invest. (who can resist an ISD VSD Raider Interceptor Matrushka?))

EDIT: Oh and what's the deal with the op telling is there's no news this year. We just got a new FAQ weeks after a new wave of releases that introduced a whole new faction!!!

Edited by PewPewPew

Armada and x wing compete for nearly identical market. That's really it. Armada just dropped so you probably will get one x wing announcement this month, armada wave one next month, and then when that drops we'll get raider news just in time to plug the raider from x wing into the raider for armada. (Also this is when the ISD drops out of hyperspace into Armada and I can invest. (who can resist an ISD VSD Raider Interceptor Matrushka?))

EDIT: Oh and what's the deal with the op telling is there's no news this year. We just got a new FAQ weeks after a new wave of releases that introduced a whole new faction!!!

A release isn't exactly news. Everything had previously been spoiled, so it wasn't like anything was a surprise. The Raider announcement was the last new spoiler we had. That was something like Dec 12th 2014.

It's cool tho, Armada Wave 2 info dropped today so my geekspot has been quenched.

Man, no wonder news papers are going out of business. They report on today's news and not from the future.

In no particular order, a few thoughts about why we've been in a news drought:

1) FFG renewed their license with Disney roughly 1 month ago.

2) The Armada and Imperial Assault games _just_ dropped, and FFG isn't so big that they can do 2 things at once well.

3) All the components of waves 7 and 8 are designed, but they want to see how much Wave 6 changes things before finalizing what actually goes in each Wave. If Fat Han is still a meta defining archetype, they will release something that hit him hard. But if not, we won't see it. If something is under performing, we'll see a card that buffs it a tad. So: I wouldn't be surprised to see an awesome illicit card that makes Xisor sing.

4) Everyone at FFG is so busy playing Pillars of Eternity and Cities: Skyline that they forgot about updating X-Wing. (FFG people, please PM me if this is true. I'll keep it secret.)

5) One of FFG's stated goals in 2015 is to shorten the window between announcement and release. So they're keeping quieter.

6) The merger with Asmodee is causing friction in the supply chain. They're accounting for this by shutting up about newer releases until they have materials and factory space locked down. (Melds into 5 above.)

7) They thought it would be super cool to announce stuff at the Celebration, and so are holding off until then, for no better reason than it being awesome.

8) Playing Eldrich Horror actually summoned an Elder God, and they've been fighting to save us all. Good news: they just won the battle, and Wave 7 can begin production shortly. Bad news: all new expansions will be priced in fish.

9) They really did sign a deal to make Wave 7 the Episode 7 Wave, and thus can't say anything about it until December. (I rank this one as slightly less plausible than the Elder God thing, but you never know...)

2,3,6 and 7 seem the most likely to me personally. None of those would surprise me.

In no particular order, a few thoughts about why we've been in a news drought:

1) FFG renewed their license with Disney roughly 1 month ago.

2) The Armada and Imperial Assault games _just_ dropped, and FFG isn't so big that they can do 2 things at once well.

3) All the components of waves 7 and 8 are designed, but they want to see how much Wave 6 changes things before finalizing what actually goes in each Wave. If Fat Han is still a meta defining archetype, they will release something that hit him hard. But if not, we won't see it. If something is under performing, we'll see a card that buffs it a tad. So: I wouldn't be surprised to see an awesome illicit card that makes Xisor sing.

4) Everyone at FFG is so busy playing Pillars of Eternity and Cities: Skyline that they forgot about updating X-Wing. (FFG people, please PM me if this is true. I'll keep it secret.)

5) One of FFG's stated goals in 2015 is to shorten the window between announcement and release. So they're keeping quieter.

6) The merger with Asmodee is causing friction in the supply chain. They're accounting for this by shutting up about newer releases until they have materials and factory space locked down. (Melds into 5 above.)

7) They thought it would be super cool to announce stuff at the Celebration, and so are holding off until then, for no better reason than it being awesome.

8) Playing Eldrich Horror actually summoned an Elder God, and they've been fighting to save us all. Good news: they just won the battle, and Wave 7 can begin production shortly. Bad news: all new expansions will be priced in fish.

9) They really did sign a deal to make Wave 7 the Episode 7 Wave, and thus can't say anything about it until December. (I rank this one as slightly less plausible than the Elder God thing, but you never know...)

2,3,6 and 7 seem the most likely to me personally. None of those would surprise me.

If I were making a bet I would go with 5.

In no particular order, a few thoughts about why we've been in a news drought:

2) The Armada and Imperial Assault games _just_ dropped, and FFG isn't so big that they can do 2 things at once well.

7) They thought it would be super cool to announce stuff at the Celebration, and so are holding off until then, for no better reason than it being awesome.

These two seem most likely to me, gotta give people's wallets time to recover rather then if you just spam star wars releases constantly also if your going to a big starwars event you kinda want to have a big news bomb to drop while your there.

People were already groaning why FFG wanted all of our paychecks when they announced IA and Armada. These games have a time cost too as well as dollars one. Its pretty smart to give people time to digest your games otherwise we end up with a star wars belly ache.

Doesn't an April 16 - 19 Wave 7 announcement aiming for a gencon release seem reasonable?

I hope they slow down. I've barely used my wave 4/rebel aces stuff, never used a YT-2400, and only played 3 scum games. didn't bother buying any IG's since they're just going to gather dust.

I work full-time (plus a little more) and can't seem to find time to play. To reply directly to the thread title, if wave 7 is a complete game changer, I'll probably stop buying ships until xmas or so. I've condsidered myself a very invested player (my collection is massive) but I'm finding the state of the game somewhat alienating. I love this game and have been around since wave 1, but ****. Enough is enough.

At this pace, I'm worred the competitive scene will burn itself out in a year or two. To go back to the IG's, I don't see a point in buying them. They're already falling out of favor competitively, as well as the YT-2400, and I haven't even used them yet. Someone else mentioned a "new hotness" business model; I feel like this is what's happening. Ships go obsolete/irrelevant quickly and if you can't keep up, you miss out. Once there's no new content, the LGS support and player base will dry up and I'm stuck with all these ships I never had a chance to use.

Content fatigue. The struggle is real. I'd much rather see a slow burn in this game.

They could do a lot to grow the hobby part of the game tbh they don't just need models.

The general hope is that each new wave that FFG releases should significantly change up the game so it doesn't get stale. Supplemental releases should add some new toys but not significantly shake up the game.

If Wave 7 doesn't shake up the game, I will be very disappointed regardless of FFG's spoiler schedule.

BTW, the reason we've gone 4 months without spoilers is because FFG is pushing this new game called Armada and they're trying to not to give Star Wars fans a reason not to throw away their money on Star Destroyers. Any super sweet X-Wing spoilers now might cause players to rethink their Armada purchases.

In no particular order, a few thoughts about why we've been in a news drought:

1) FFG renewed their license with Disney roughly 1 month ago.

5) One of FFG's stated goals in 2015 is to shorten the window between announcement and release. So they're keeping quieter.

Do you have a source for 1 and 5?