First let me start by saying I like this game very much. I am a Lovecraft and Trading card game fan, but never played the CoC CCG.
However, something has been bugging me:
(i) I am feeling like I have only a part of a game, or a subset of what I suspect went before
(I have the basic set and all the packs thus far)
(ii) There are terms used on the cards that have no apparent meaning, that were either used before or perhaps will be used again?
(eg Servitor)
(iii) Some of the things like Polar are miniscule and have played no significant part at all yet. Unless I went out and bought several editions of that particular asylum pack.
(iv) Some of the cards I thought were rather odd and extreme, the kind of mad thing that comes after a game has been developed for years and the designers need forever more new and outlandish ideas. Is this because the more straightforward and fundamental ideas have already been "used up" in the CCG?
e.g summer school seems silly when applied to a monster
e.g the dinner lady pinning down Cthulhu
(v) I have read the forums and noted some peoples' deck designs which I can't make unless I go and buy the base set 3 times! Is that what we need to do?
And related to that is this strange thing: The aslyum packs have 3 copies of some cards. The basic (I think) had no copies. But sure the basic cards cry out for having duplicates. But how to get them as I wouldnt want to be buying that great big box with the counters, board all over again
I apologise if this reads as criticism! It is intended as observation only.