i like the declaration of intent
just like in real life, it makes certain interactions much simpler ![]()
i like the declaration of intent
just like in real life, it makes certain interactions much simpler ![]()
A lot of these complications are from poor reading of the rules, using real world logic in an abstract game, guess the intent of a rule, and house rule assumption (like moving things out of the way of a template).
The rule is clear. Those of you trained to read rules or laws see this, I am sure. Fully putting the guides in cannot be done in premeasure. Pre measure can be considered abused when used as a stalling tactic or opponent interruption. That is all. There is nothing else. Why the inserted guide is the chosen cut off is irrelevant. How accurate your pre measure is is irrelevant. Moving things out of the templates way is irrelevant (since that isn't how it should be done).
We can, and are, debating the merits of it. But there can be no debate about clarity. It is very clear. It only seems muddled when the reader tries to insert logic, intent, relative merit, etc. into the reading.
Well that and there is a lot to absorb. I've read and reread both rulebooks, and I'm still getting things wrong in-game because I've only played a few games and familiarity is still sinking in.
But hey, that's why we have this place. To ask questions, make observations, and discuss it all.
And that's a good thing.
I could be wrong, but I think he is only talking about the premeasurement rule, not all rules from 2 rule books.
Yeah, probably, but the sentiment fits pretty much any rule-set. There's such a thing as over-thinking something, and I notice with competitive games people tend to do that, especially when their performance relies on the interpretation of some rule. They start to forget that it's a game meant to be fun, not the Hunger Games.
I really hate that series of movies/books.
Anyway, I'm just blathering. Don't mind me.
There's such a thing as over-thinking something, and I notice with competitive games people tend to do that, especially when their performance relies on the interpretation of some rule. They start to forget that it's a game meant to be fun, not the Hunger Games.
I really hate that series of movies/books.
Anyway, I'm just blathering. Don't mind me.
Ha! Lololol Hunger games. That sums up the attitude of some of the people I've played with. Love it.
I think that squadron is engaged. Here, you put the ruler across the base with the line right on it. I'll grab my laser level and shoot a line down to see if it touches plastic and the ruler at the same time. Dim the lights. Sh*t just got real!