My players were interested in forming a Psyker Battle Squad with each other, which I was going to house rule together, and I'd be happy to post in my house rules once I get them together.
Beyond that, though, would you guys let your players take Psyker talents ( Psyrating, most importantly ) as an Elite Advance? Would a Dark Pact be the only way to get Psychic powers?
I was thinking that over-dosing on Spook, longterm exposure to the Warp, Dak Pacts, psychic implants, wearing psychically tuned equipment ( to replicate the power ), daemonic possession, or intense emotional stress could push them on. I don't really want to do the Nascent Psyker advance, though, because it isn't really the Psyker Battle Squad feel I want.
Majorly I was thinking that a Psyker Battle Squad would make the most sense ( if you guys know Imperial Guard, that is ) because they aren't inherently powerful Psykers by themselves. Your input would be really nice, but if not I might just make a Psyker Battle Squad campaign after this.
Rules I was thinking is that they divide their Minors Powers amongst each of them ( serving as a single Psyker ) and can use their minor powers on their own, so long as they are all there ( -1 to the roll for every character in the choir not there. ) All major Powers require the whole squad, and one person is the caster, with each of them adding +1 to the power roll. It will be a powerful unit, but only one major power per turn, and they need to spend their XP together to increase the Psirating of the squad, not themselves. ( They will never be above Psi-rating 1, individually, basically. )