OK, perhaps I’m jumping the gun here, given that I’ve only seen three pages of the new spaceship rules…and given that I have no idea how the full rules work…but I thought I’d sneak in early with a few new draft vessels for your rogue traders to use.
Feel free to create your own and add them to this thread!
Cobra-class Destroyer
Dimensions: 900m long, 0.2 km abeam approx
Mass: 3 megatonnes approx
Crew: 17, 000 crew, approx
Accel: 6 Gravitites max acceleration
The fastest escort vessel in the Imperial armoury, the Cobra destroyer has a long history of honoured service to the Imperium of Man. A sleek, predatory warship, its relative fragility actually makes it a second rate escort vessel, but an excellent attack ship, especially when armed with torpedoes. The speed and reputation of these craft make them popular with Rogue Traders, but they rarely come onto the open market, as the Imperial Navy places great store in them, and prefers to pool them into large attack squadrons. They are not ideal Rogue Trader vessels, as their small size severely limits transport capacity, and their relatively large crew (for their size) precludes very long missions of exploration. Such drawbacks have not affected their popularity…
Speed:
11
Manoeuvrability:
+27
Detection:
+12
Hull integrity:
25
Armour:
13
Turret Rating:
1
Space:
25
SP:
35
Weapon capacity:
Prow 1, Dorsal 1
Hound-class corvette
Dimensions 1.1km long, 0.3km abeam approx
Mass: 4.8 megatonnes approx
Crew: 19,000 crew, approx
Accel: 4.5 Gravities max acceleration
Corvettes are a much maligned class of escort vessel, midway in size between the sleek Destroyers and the reliable Frigates. They are often criticised as lacking the fortitude and firepower of frigates while simultaneously lacking the speed and glamour of the torpedo destroyers. There is much to be said for this view. The typically squat and utilitarian aspect of these vessels also does their reputation no good: few Naval officers have politicked or duelled to win the right to command a Corvette. Yet many senior Naval officers respect the Hound-class Corvette very much: they prize the ship’s reliability, ease of repair, tenacity, economy… Unglamorous they may be, perhaps even a little dull…but they have saved many battlefleets over the millennia by throwing themselves between Flag-vessels and incoming danger. Manufactured in large numbers by all Segmentum battlefleets, many have found their way into the hands of the more practical type of Rogue Trader.
Speed:
8
Manoeuvrability:
+20
Detection
:+14
Hull integrity:
33
Armour:
16
Turret Rating:
2
Space:
35
SP:
35
Weapon capacity
: Dorsal 2
Penitent-class raider
Dimensions
1.7km long, 0.4km abeam approx
Mass: 6.5 megatonnes approx
Crew: 25,000 crew, approx
Accel: 5 Gravitites max acceleration
Nearly 500 years ago, the Tellurian combine was perhaps the largest heavy industrial manufacturer in the Calixis sector. Dominant in hundreds of fields, it expanded into ship manufacturing with the introduction of the Penitent-class armed trader, a sophisticated and powerful vessel ostensibly designed specifically for Rogue Traders and free captains operating in hostile sectors. A phenomenally successful design, produced in the dozens, its reputation never recovered from the mysterious fall of the Tellurian combine. The precise cause of the combine’s fall remains obscure, yet those familiar with intergalactic ship design have openly speculated that a major cause was the revelation that the popular Penitent-class was in fact a variation on the infamous Infidel class raider, scourge of the Imperium. This remains something of a trade secret amongst the voidborn communities of the Calixis sector, as the two classes are sufficiently dissimilar in appearance to preclude casual discovery of this dark secret. However, the Penitent-class now has a grim reputation across the sector, and despite its obvious advantages as a Rogue Trader vessel, many mutter that the class is cursed…
Speed:
10
Manoeuvrability:+
23
Detection:
+10
Hull integrity:
35
Armour:+
18
Turret Rating:
1
Space:
40 SP:42
Weapon capacity:
Dorsal 2, Prow 1
Special rules:
All Penitent-class raiders have the
haunted
complication
in addition to
any other complications drawn up during the course of ship creation, due to the weird rituals and sacrifices conducted deep within the ship’s holds during its creation….