Is their any opposition to things like Proxy bases for putting your measuring tool over squadrons, dice to track wounds instead of the dials and a dual painted coin thats red and blue for activations?
A few of us have been playing the learn to play scenario and even a 300pt game and it seems like the more you have to touch the models for activation slider or wounds the game gets sloppy. there are some ways to mitigate this but it seems very easily abusable in the competion.