The Deep Ones Rising track rules state that a Deep Ones Rising marker is added every time a gate is prevented from opening (by an Elder Sign or player ability).
Do I add a Deep Ones Rising marker when a gate "opens" in a location already containing a gate (leading to a monster surge)? Was the gate prevented from opening or is the monster surge a "successful" gate opening considering that the gate actually caused some destruction in Arkham?
This being the most common occurrence of gates being prevented from opening, it's odd that it's not mentioned in the rules. That's why I'm asking here.
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, my Mythos phases aren't all, "awww man, just a monster surge", instead they are "yikes, another doomer"
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