new era of smashing?

By KiiT2, in UFS General Discussion

ufs-kings-reverse-ddt-lg.png

Why do I have a feeling that King is going to be a 5 hand size character? and want to hurt people for running large hand size characters (like absurd strength/way of the mightiest did {sortta})

ufs-samba-lg.png

strange ability but if there is a low kick with the same sortta ability that combo's off of a high kick, and pulls a mid kick and a mid kick that combo's off of a low kick that pulls a high kick...

oh and they changed the prerelease date... again

Set 13 got pushed up, and they changed the pre-release date to be sooner then it was? Wow, this is just getting stupid. I'm seriously thinking about quiting this game.

Are these true? Heck!!!

Nekuro said:

Are these true? Heck!!!

the two cards shown are real, the link is real, any text that I put other than the sentance for the link is my speculation.

King's attack just rocks, it's seriously giving me quite a few ideas (in a Makoto All/Good with Body of Souls... Imagine that :D )

Ugh him with card draw in legacy playing emptiness with that attack will be stupid... x__x

JDub said:

Set 13 got pushed up, and they changed the pre-release date to be sooner then it was? Wow, this is just getting stupid. I'm seriously thinking about quiting this game.

pushed up? dont you mean pushed back? I thought this set was supposed to drop before worlds?

NintendoMan said:

JDub said:

Set 13 got pushed up, and they changed the pre-release date to be sooner then it was? Wow, this is just getting stupid. I'm seriously thinking about quiting this game.

pushed up? dont you mean pushed back? I thought this set was supposed to drop before worlds?

June {pushed back} to Mid July {pushed back} to Late July {pushed back} to Early September {moved up} a week to End of August

kiit said:

NintendoMan said:

JDub said:

Set 13 got pushed up, and they changed the pre-release date to be sooner then it was? Wow, this is just getting stupid. I'm seriously thinking about quiting this game.

pushed up? dont you mean pushed back? I thought this set was supposed to drop before worlds?

June {pushed back} to Mid July {pushed back} to Late July {pushed back} to Early September {moved up} a week to End of August

He's right, this is better than our last estimation. Thank you for the info Kiit and for the post.

- dut

kiit said:

NintendoMan said:

JDub said:

Set 13 got pushed up, and they changed the pre-release date to be sooner then it was? Wow, this is just getting stupid. I'm seriously thinking about quiting this game.

pushed up? dont you mean pushed back? I thought this set was supposed to drop before worlds?

June {pushed back} to Mid July {pushed back} to Late July {pushed back} to Early September {moved up} a week to End of August

No. It was more like hoping it will be out in July (see June SoTG), to offical release date being the 2nd week of September (see July SoTG), to being moved up to August.

I love King already <3

...hey...how 'bout we discuss the cards being spoiled instead of bitching about FFG's incompetance? =/

Samba - eh, at least it's a rare, because I'm not the biggest fan. Basically, you play a low kick, then a mid, and then Samba, and if you're an All character, that first low kick is returned. Uh...3 high for 3? Should've been for 4 at least. Cute All Combo, but not exactly what I'm caring for.

King's Reverse DDT - Now here's an attack I've been waiting for. A 2-check throw WORTH running. 6 difficulty 8 damage? We haven't seen numbers like those in a while. E Commit one foundation: your opponent draws 2 less cards if you have a smaller handsize? Count me in. 7 handers beware.

Cool stuff so far, and major props to pushing up the release date by about a week. Sucks it won't be ready by Worlds, but oh well, cool stuff so far.

MarcoPulleaux said:

Samba - eh, at least it's a rare, because I'm not the biggest fan. Basically, you play a low kick, then a mid, and then Samba, and if you're an All character, that first low kick is returned. Uh...3 high for 3? Should've been for 4 at least. Cute All Combo, but not exactly what I'm caring for.

While the card itself isn't totally breathtaking (I still like it and see many possible shenanigans with it), it does elude to a very interesting mechanic for Christie, double striking. Playing the same attack more than once while clearing your card pool at the same time. Like looping but not broken and unpleasant.

Could be fun, and it's a very good way to increase the potential of an aggro deck when any of your attacks can potentially hit twice in the same turn.

Also, Christie has Water and Life, and she does kicks, pretty **** sure she's my favourite character from the set already.

Christie looks awesome (symbolwise I like her if only becuase I am happy those symbols will get cool - likely attack recursive - support).

The attack itself lends itself to be abused with Path of the Master, thought that should be pointed out. If recurred it is draw 2 cards? And with some of the other stuff you can do it could get kind of ugly. But Shinji is kinda right it isn't UR quality.

The UR attack/throw is insane and if played correctly, or looped could turn the opponents 7hs into a 5hs for turn after turn and then once the pieces for the combo are there could permanent;y decrease it. Very good all around.

- dut

Given just how specific the combo requirement for it is, and that she's a capoeira fighter, wouldn't it be a reasonable assumption that she's gonna have the mid and low kicks of her own, and that they potentially have the possibility to loop as well? You've seen the way Eddie/Tiger/Christie infinite loop from stance to stance and crap in-game =/

dutpotd said:

But Shinji is kinda right it isn't UR quality.

That might be because Samba ISN'T an UR =P

Also, just as a personal nitpick, wtf is Christie doing with All? She could've had Fire or Good, two symbols that suit her personality much more than All does.

MarcoPulleaux said:

dutpotd said:

But Shinji is kinda right it isn't UR quality.

That might be because Samba ISN'T an UR =P

Also, just as a personal nitpick, wtf is Christie doing with All? She could've had Fire or Good, two symbols that suit her personality much more than All does.

who says she does? ever see this card, none of the characters ever had all.

43.jpg

and the all combo E could be just like this one.

069.jpg

MarcoPulleaux said:

Also, just as a personal nitpick, wtf is Christie doing with All? She could've had Fire or Good, two symbols that suit her personality much more than All does.

Hi, I'm Kyo, someone say something about Fire?

Cascade said:

MarcoPulleaux said:

Also, just as a personal nitpick, wtf is Christie doing with All? She could've had Fire or Good, two symbols that suit her personality much more than All does.

Hi, I'm Kyo, someone say something about Fire?

Lawl, agreed

And Kiit, you obviously haven't noticed the trend that has existed since Set 10. Since Set 10, every character shares all 3 symbols with their cards. As such, it's clearly promised that Christie's symbols are All, Life, and Water.

In Bird of Prey's case, it was made during the times where they would throw a random third symbol onto the card, I guess in case they ever printed a version of that character with that symbol (for example, early Bison Attacks had stuff like Earth on them, and now there's an Earth Bison).

In Psycho Crusher EXTRA's case, it was part of Hata's fun twist on cards: giving them symbol abilities the card itself didn't have (see Spinning Beat).

Life and Water make sense, but Christie without Fire/Good just isn't Christie =/

Wow with all the current E negation cycling unless sets print more 6 and 5 HS characters might be the new 8/20 and 7/20 characters....

Obviously Hata's trying to get it so that the lower your handsize, the larger the reward.

I think Sankuro was the first evidence of this, and Seong Mi-Na definitely the most consistant proof.

I just like the fact kings attack is promising at least 2 more good throws! its been a while since we have had a selection of them!
I also like the symbols on it too, earth is going to come back even harder with some of that stuff if it keeps this up! not to mention good!

Theo

If not more enhance negation, I hope there's some remove-a-card-from-your-opponenet's-card pool abilities on the horizon...or at least the equivalent of Temujin 2's form abilitiy on your defensive turn. With the exception of perhaps heightened difficulties, throw combos seem pretty strong and no-brainer. It's obvious combo is going to get a good push, so I'd like to see some good anti-combo tech as well.

Something I've already thought of...

Ralf + Spiral DDT

With his ability to loop stuff, eventually, your opponent will not be able to draw cards...

MarcoPulleaux said:

Something I've already thought of...

Ralf + Spiral DDT

With his ability to loop stuff, eventually, your opponent will not be able to draw cards...

It's Reverse DDT.