Can one group of Fighters Engage more than one

By Larac, in Star Wars: Armada Rules Questions

Happened tonight.

Had one Tie Fighter move and was range one from 4 Xwings.

We played that all the XWings were Engaged.

So they could only Attack the Tie.

Felt a little off, but looked correct.

Happened tonight.

Had one Tie Fighter move and was range one from 4 Xwings.

We played that all the XWings were Engaged.

So they could only Attack the Tie.

Felt a little off, but looked correct.

You guys played it right, if a squadron finishes its move within distance one of an enemy squadron (or is placed there due to an overlapping ship) it is engaged regardless of how outnumbered the poor TIEs are.

From the rules reference:

  • Page 6 Engagement: "While a squadron is at distance 1 of one or more enemy squadrons, it is engaged with all of those squadrons."

Happened tonight.

Had one Tie Fighter move and was range one from 4 Xwings.

We played that all the XWings were Engaged.

So they could only Attack the Tie.

Felt a little off, but looked correct.

Yes but hopefully the tie was dead before xwing 3 or 4 could shoot leaving them to go find another target. But if they shoot like my xwings the were all probably still engaged at the end.

Took 3 of the 4 to kill the Ties.

So the 4 would have been able to still move, good to know.

With Xwing and Attack D&D in my head easy to miss or do it wrong.

Thanks all.

In the situation if there was an Y-Wing and X-Wings and it was the TIE that were to be activated, he can not attack the Y-Wing, because the X-Wings have the Escort keyword. If Just a TIE and a Y-Wing, attacking the Y-Wing is optional because the Y-Wing has the Heavy keyword and does not prevent the TIE from moving or attacking another ship.

Will the escort trait mean the ties can't engage Y wings etc or just can't shoot at them? If it means they are still engaged the bombers will be able to be blocked.

Will the escort trait mean the ties can't engage Y wings etc or just can't shoot at them? If it means they are still engaged the bombers will be able to be blocked.

The TIES are engaged with the Y-Wings simply because of their proximity to the Y-Wings. But the TIE can not attack the Y-Wings as long as that X-Wing with the Escort Keyword is engaged with the TIE also (The TIE and X-Wing are engaged because of their proximity to each other as well). Engaged and Attacking/Attack are different things for this game.

If however, that TIE was a TIE interceptor with its Counter Keyword, and the Y-Wing attacks the TIE/Int, the TIE/Int gets a free counter attack even if engaged with the X-Wing.

If only the Y-Wing and the TIE, the Y-Wing is engaged with the TIE. The TIE can attack the Y-Wing. Or it can move or attack a ship if it wants too, and just ignore the Y-Wings because it has a Heavy Keyword. The Y-Wings can not ignore the TIE because they are engaged (normal TIE fighter, not the TIE Bomber with its own Heavy Keyword). The Y-Wings must attack the TIE if the Y-Wings are activated (or do nothing, but why give up 2 blue die?)

Edited by wjgo

Yeh we were just wondering how the bombers were ever going to get through the ties if they are 'blocked' - seems easy to keep swarms close by the ships, tie the bombers and the xwings up and then hit them with the anti squad stuff. However, get the Ys round the back with an escort and they should get a chance I suppose.

Squadrons are as much about controlling movement of other Squadrons as they are about actually kill them.

Though remember if they move a TIE in to prevent unactivated Squadrons from moving, they are leaving that TIE open to get shot down. So it is a risk reward move. Will that TIE in dying prevent enough from not moving to be worth it.

Considering that this game uses alternate activation and you can move 2 squadrons per activation, a well place TIE squadron could potentially prevent your opponent from moving any of his squadrons, forcing them to deal with the sacrificial tie instead of focusing on another target or moving into a position to threaten a ship. Is it worth sacrificing an 8 pt unit to prevent damage to an 80-ish point one? What if that single TIE squadron is the last activation of a turn and it ties locks down squadrons in a position that the your opponent will have to maneuver around or deal with overlapping them on the next turn

As others have said, Armada is definitely NOT X-Wing

Just curious- there's a lot of talk here about how Y-Wings and other ships/squads work from upcoming expansions- how do people have this info if those expansions are not out? Is there some way to get them early that I don't know about?

Just curious- there's a lot of talk here about how Y-Wings and other ships/squads work from upcoming expansions- how do people have this info if those expansions are not out? Is there some way to get them early that I don't know about?

Yes - https://www.fantasyflightgames.com/en/news/2015/2/23/lead-the-fighter-attack/

Just curious- there's a lot of talk here about how Y-Wings and other ships/squads work from upcoming expansions- how do people have this info if those expansions are not out? Is there some way to get them early that I don't know about?

Yes - https://www.fantasyflightgames.com/en/news/2015/2/23/lead-the-fighter-attack/

That said, all the news articles with their information should be taken with a grain of salt. The spoiled card texts are frequently not what will later end up in the game (my personal favorite example are the changes made to General Dodonna).