Question on stealth in combat;
Character wants to use stealth in middle of combat rounds, in this particular case the character was already visible and had been shot at, they then used stealth to move and hide, succeeding. The next turn the character made another move manuever and stated that they did not need to do another stealth check as they had succeeded already.
If character succeeds do they now remain in "stealth" mode the remainder of the rounds? I would assume that attempting movement and/or doing a combat action (shoot, throw grenade, swing vibroblade) would negate the stealth, to some extent requiring another stealth check after such action to remain in stealth? I also assume that performing the stealth check counts as an "action" so theoretically would not be able to take a combat action the same turn as having attempted a stealth action.
I have some ideas on how I will handle this in the future, but will wait to see how others handle this.