yeah,
I bought this game two weeks ago and have been building up to my first game.
I've gained a great insight from reading these threads, thanks.
I'm currently planning my Main events, but like a lot of people have been looking for random filler event generators.
I couldn't find anything that fitted this game right.
So I've combined some best ideas I found online with ideas of my own.
You can get a copy of the PDF here
https://www.dropbox.com/s/16cdgvdu2doe3nb/ZombiesApolcalypseActionTables.pdf?dl=0
example,
my group decide to take a left turn onto a street.
I roll a few dice.
21- Ambulance crew.
4 - agressive.
I decide to add in a group of survivors. I roll 5 dice and line them up.
45321
An Agressive group of four friends with basic supplies trying to survive.
So my guys turn left and they come across a angry group of survivours who are trying to get more supplies from an angry ambulance crew. The NPC survivors also think that the PCs have sneaked up on them!
I'll that that work for a while and if it gets dull I can throw in some zombies.
Well that's it!
Mostly it's still up to the GM to take these ideas and weave them into his groups story plot?
What do you think? What whould you change?
Panic...