Paragon

By wjgo, in Star Wars: Armada

Major rhmyer explicitly says you may fire a dice (including black dice) from a squarden at medium range...

You are absolutely right - and Paragon does not explicitly say that black dice can be used at any range.

let me repeat my self

to clarify, everyone is getting confused with the difference between your attack pool (the dice you use in an attack) and your battery armament (the attack value of the ship)

Battery armament is range restricted but your attack pool has no such restrictions so paragon works at all ranges

For example Expanded launcher adds to the battery armament not the attack pool, so the dice from that are only useful at close range

Edited by headache62

Except everything we just told you? Including multiple examples of black dice being used beyond close range?

It can also trigger off of 2 arc attacks

But the black die only enters on the 2nd attack.

But the card's use of "round" is superfluous. All ships are limited to two attacks against ships in an activation by rules.

Its to avoid using it against ships you attacked last round.

That makes sense

From the rules refrence under attack pool

During an attack, the attack pool is comprised of all dice

being used for that attack. This includes the dice gathered

prior to rolling as well as the dice after they are rolled.

Related Topics: Attack, Modifying Dice

So sense the black dice is added to the pool, attack range is irrelevant

There's another thread somewhere on Rhymer, but I thought the biggest deal about that was Squadrons can only use dice at "Range 1", regardless of their color. Rhymer pushes their out attacks /way/ beyond the limits of normal squadron attacks. More apprope appropriate discussion, though, is that Battery Armament can only be put into the dice pool based on the range ruler segments.

Edited by InvisibleCalm

Right, so the dice pool in Paragon's case is made up of its battery armament PLUS one black die if Paragon's activation condition is met.

Right, so the dice pool in Paragon's case is made up of its battery armament PLUS one black die if Paragon's activation condition is met.

Exactly!!

Right, so the dice pool in Paragon's case is made up of its battery armament PLUS one black die if Paragon's activation condition is met.

That is how I read it as is.

1. The card says to add a black die if certain conditions are met.

2. The card does not mention a range requirement

3. Black dice normally only work at short range per then booklet

4. The golden rule states that card text overrides the booklet

ergo a Black Die at any range.

That being said, FFG has had some creative interpretations of the cards before so I wouldn't be surprised if they FAQed it to only work at short range. Unless they FAQ it, the card as written indicates that it can be used at any range.

3. Black dice normally only work at short range per then booklet

The way I understand it is that Black dice can only be used from armament if a target is in short range. These upgrade cards are not manipulating armament values but rather the dice pool directly.

does't the card act in a different phase of the attack I am uncertain

does't the card act in a different phase of the attack I am uncertain

Yeah, phase 3 of the Attack (after range is measured and armament dice are rolled).

Just read this under "Attack Pool"

"During an attack, the attack pool is comprised of all dice being used for that attack. This includes the dice gathered prior to rolling as well as the dice after they are rolled."

I read this that the Paragon's ability adds 1 black dice to the pool... but the black dice can't be "gathered" if the range is beyond 1. Keep in mind, it is only a 5pt ability...

Whait what? It can be added but not gathered? I think your adding an additional step in there somewhere

Yeah, Paragon very clearly adds the Black die to any range attack, so long as it's a second attack against the same target. It's basically representing a target lock, in a way. The first shot allows the Paragon to launch a missile more accurately out further than usual.

Initial dice pools are limited by range, but things added to them wouldn't be by default. That's why Dominator specifies Close-Medium. If range was locked to the range ruler, they wouldn't have had to add that bit. And they also wouldn't have some cards specifically alter the armament, and others add to the pool.

I posted this in another page, and I believe this overrides descriptions of what die to use for a normal attack. Would any other rules section override this?

Modifying Dice
Dice can be modified in the following ways by game effects:
• Reroll: When a die is rerolled, the attacker picks it up
and rolls it again. A die can be rerolled multiple times.
Add: When a die is added, roll an unused die of the
appropriate color into the attack pool.

Paragon title card: "Add 1 black die to your attack pool"

If the black dice was added in such a way that it would be restricted by the range ruler, it would have to be added to the armament. Read the Attack section on page 2 of the Rules Reference. The range ruler is only used to pull dice from a ship's (or squadron's) armament. This black die isn't being added to the armament, it's being directly added to the dice pool. For examples of armament changes, see these upgrade cards:

enhanced-armament.pngexpanded-launchers.png

These upgrades would be stripped away by the range ruler, since they are added to your hull armament. This is the only time the range ruler is used to limit dice going into the attack pool.

Excellent discussion! A lot of really well founded points. My interpretation is as follows;

The term "you" is clearly, if sadly, defined in the rules under upgrade cards. Apparently you would need to set up that double arc shot. Hopefully this is errata'd. I wouldn't be terribly surprised if they meant for it to mean the rebel commander/fleet as a whole in this case.

The black dice is added after the range check and is therefore not subject to it. Card text from other cards suggests that the lack of a clear range being defined on the card is indicative of the dice not being subject to the same restrictions it would have were it simply an added armament.

Edited by Madaghmire

Just a reminder, cards have been modified after being previewed. for all we know, FFG is aware of this confusion, and already modified the Paragon's description to take the questions being asked into account.

As it stands, I personally agree with the argument that you add a black die into your pool to roll at any range. you've already measured and declared your battery will be attacking, range at this point is irrelevant.