Last Will

By Peroxis, in Star Wars: Edge of the Empire RPG

I would assume a lot of characters would have a will in star wars though I'm not sure how common they are or if they exist like ones in our world.

They aren't mentioned very often but really I can imagine them being quite significant, does anakin Skywalker have a will?

Boba fett? Any of the rebel pilots from yavin IV?

If you take someone's ship eg. The beginners game, if trex promised it to anyone surely a ship is important enough for someone to want to come for it

I guess even the PCs you would expect to promise things to their family and not just their coworkers/ group.

Have people been including wills often in their campaigns/adventures/stories

I imagine this as something only the wealthy would bother doing, say the recently deceased Imperial Moff who happens to have left part of their estate to one of your PCs.

That could actually be really fun, a group of galactic outlaws sitting shoulder to shoulder with Imperial Officers (perhaps ones the PCs have pissed of), having been granted temporary asylum to attend the reading of Dearly Departed Uncle Moff Tarkin's last will and testament after his sudden and unfortunate death during the destruction of the Death Star at Yavin IV.

Edited by CrunchyDemon

My combat lawyer did this once in Shadowrun but the ref had his family contest the will.

Haha the will contesting would be interesting, and expected.

There was a super rich guy that died before signing his will, and the family fought over it for like 80 years or something and in the end no one got anything because the money all ran out from the lawyers over that much time.

It would be funny if someone as rich as a moff did give so much away to a PC, the characters wouldn't have a clue how to manage it.

Like some random outlaw being mon mothma for a day, the rebellion might be screwed lol.

(This is going off topic but this is making me think if the party did make some scheme so people did think they were Mon mothma for a day, maybe not by looking at them but some kind of forged terminal or something issuing orders that appeared legitimate

Our force-y character has mentioned several times that having a high Wil characteristic doesn't provide enough benefit :D (Benefitting just three skills: Coercion, Discipline, Vigilance). At least the new Showdown rules for dueling provide additional use for Discipline and Coercion.

Honor among thieves? Chances are if you are playing Edge of the Empire, the rest of the PCs will loot your deady body...if they go back for it. Age of Rebellion? The Empire has probably already blown up your planet, or otherwise you'll have no next of kin that would claim to know you..."Hi, I'm inspector so-in-so from the Imperial Revenue Service. Did you receive any inheritances this year?" "Why yes, my son was an X-wing pilot at the battle of Yavin...wait should I be telling you this?" Force & Destiny? A Jedi has no need of material things.

I doubt the Empire knows the names of most rebels honestly. The high ranking leaders and the well known heroes of the rebellion sure but not the average pilots, soldiers, or even most of the low and mid ranking officers.

And the next of kin knowing their family members are part of the rebellion is only likely if they are also sympathetic to the rebellion IMO.

I was being facetious, but what could an average low-level Rebel have that would be worth putting into a will? I imagine they live out of a spacer's duffel on the fleet. Maybe some personal effects that could make their way back to momma.

Maybe they had a decent life savings from whatever they did before joining the rebellion.

wouldnt they have a similar amount to whatever the PCs have?

eg. their father was a rebel pilot, he had a highly modified starfighter, he is dead now

Eeesh, be careful, GM. This smacks of a scenario where a player has a backstory that entitles them to game-breaking wealth.

I encountered this: PC the son of a supermoney family of smugglers, his sister is missing (cliche'), he wants to find her and claim his family's game-breaking resources.

I allowed it, then had the missing sister turn out to be a Nemesis villain who actually wanted to off her brother and cut him out of his inheritance. I figured they'd have a showdown on the old family estate, which she rigged to blow in the event of her death.

Obligation solved, game breaking wealth removed from game.

@SWRPGAdventures has at least two tweets concerning inheritances. It's not a Canon source as such, but quite informative.

I think you can still make it like a reward.
Like you would have to fulfill some obligation to your family in someway to have it given to you.

Its the kind of thing where they would do some adventures that wouldnt classify as 'missions' or 'work', and they may not expect to be paid, but they do improve relations and then long in the future out of no where you get a reward.

(this has started making me think of all the random inheritances you get in Skyrim, like random beggar that I only talked to once gives me the one penny to his name after death that was caused by a problem i caused)

Edited by Peroxis

wouldnt they have a similar amount to whatever the PCs have?

eg. their father was a rebel pilot, he had a highly modified starfighter, he is dead now

I would think the starfighter would most likely become property of the rebellion, and they would put another pilot in its seat. Maybe they have an equivalent of the Serviceman's Group Life Insurance (SGLI) and the Rebellion will send the credits to care for their families, but in my mind, Rebel PCs don't necessarily own their gear. They've requisitioned it. If Rebel PCs capture a crate of Imperial Blasters, they shouldn't just sell them on the black market without authorization. Many people talk about EoTE PCs being kept hungry, but I think Rebel PCs can be hungrier in a way depending on how well resourced you believe the Rebellion is.

I thought you were allowed to ask for rewards in AoR when you fulfill one rank of duty?