Top 5 Foundations

By Bloodrunstrue, in UFS General Discussion

in no particular order because that's even harder to answer.

MAC- someone already beat me to it
Fight or Flight- offense and defense makes a powerful card.
End it All- 1/6 with an underrated ability.
Destiny- Eat me Akuma and BRT.
From the Mouse, Humility- momentum recursion with 2 symbols on Ira-Spinta. Hot ****... I love it.

Scubadude said:

See everyone at Gencon!!

Yeah, good luck to you. Unfortunately there's alot going on at work so I won't be able to make it, but some of my crew will...and the Morrigan cosplay is already a go, lol!

ROTBI said:

Scubadude said:

See everyone at Gencon!!

Yeah, good luck to you. Unfortunately there's alot going on at work so I won't be able to make it, but some of my crew will...and the Morrigan cosplay is already a go, lol!

Ahh..the surprise is ruined. x_x

Oh well, no big deal.

You had already mentioned it, I thought. My bad, dawg. I didn't think it was a surpise. :(

I almost entirely agree with Fred for once =O

Can't put in any particular order, tho.

Cursed Blood - so glad this got watermarked <3
Inhuman Perception - obvious
Revenant's Calling - also obvious
The Red Lotus of the Sun - even more obvious
Stand Off - the closest we're gonna get to Vanity anytime soon =(


Extremely worthwhile honorable mentions:

Torn Hero - if it had a block, I'd have put it in the top five over Rev's. It's that good
Criminal Past - this card is amaaaaazing; missed top five due to space
Psycho Style - obvious
Abelia's Friendship - draw, momentum hate, and vitality gain...mmmm <3
Destiny - momentum generation, static antihax; I've seent the response win a game before (lol, Shelby)
Dormant for Millions of Years - supertech power go!
Trapped in a Nightmare - the best card nobody plays =(
Ka Technique - srsly
Martial Arts Champion - obvious

Good work with the lists so far everybody!

keep it up gui%C3%B1o.gif

1 brt

2 inhuman perception

3 twop

4 cursed blood

5 abbelia's friendship

1) BRT

2) abelia's friendship

3) Amy's Ass

4) red Lotus

5) cursed blood

frehocc said:

1) BRT

2) abelia's friendship

3) Amy's Ass

4) red Lotus

5) cursed blood

Amy's ass-is-tan-see : )

frehocc said:

GOD) Amy's Ass

Qouted for WIN

Bloodrunstrue said:

frehocc said:

GOD) Amy's Ass

Qouted for WIN

ass arts doesn't feel special no more. what have you done?

I have trouble leaving BRT out of my list; it's card advantage [by drawing], indirect board advantage [hack their good stuff], speed pump [hack blocks], and defense [hack attacks], all rolled around very decent stats including a great high block. I would rather have 1x BRT in my staging area than 1x of any other foundation.

Torn Hero, despite having a momentum cost, IMO affords better staging area protection than Red Lotus -- maybe because my meta doesn't see a whole lot of Ira Spinta. Red Lotus gets killed by Stun or Psycho Style; Torn Hero makes those plays self-defeating. Both work roughly equally well against things like Manifest Destiny or Pommel Smash, but Torn Hero is an easier drop early and will actually save your staging area against, say, Zi Mei playing a Pommel Smash leadin on turn 2

Revenant's Calling wins the **** out of mid/lategame grey wars. Plus, it guards against the improving Throws that have been released. The fact that it's a 2/5 +1M with 4 symbols is enough to put it over Dead for 1000 Years, which is arguably better for lategame dickery

Manifest Destiny -- it can defensively commit characters. Oh and it's one difficulty. Still has stupid synergy with Anti K' and Seclusion. Alluring Beauty and Experienced Combatant come close, but the discard costs are very hard to sustain over multiple turns without playing a short Order character... which doesn't make it bad, but I can think of better 3-card combos than Frogase + Experienced Combatant + The Bigger They Are

Amy's Assistance/Tough Outer Shell/Stand Off/Abelia's -- I can't freakin' decide. Amy's probably wins though. Each make attacking unfavorable in their own way, while providing useful services outside that. Amy's is the most useful in the most situations -- 0-ing out moves to keep them from momentum/activing "If this hits..." things, dealing with the numerous assets that see play, working with Hilde. Abelia's and TOS do nothing against OHKs; TOS' Form is generally going to be double-edged (if you don't draw cards during the combat phase, then you're handicapping yourself from the get-go...); Stand Off is halfway useless if you get bad rolls or draws and get outbuilt; Abelia's is weaker than Battle Prowess against pure offense decks [also 2diff vs 1] and again OTKs just ignore it completely.

Sooo... BRT, Torn Hero, Revenant's Calling, Manifest Destiny, and Amy's Assistance . 5 best grey cards. Believe it

About Cursed Blood... I like running splits that have mediocre grey sides but great blue sides (Antisocial, Unorthodox Training) and it really steps on my feet then. I need to build a Order/Good deck [someone who has -- how amazing was it, did it win games?] and try it out there, but in Death aggro it just really hasn't worked nearly well enough. I have a maybe 40% chance of getting a foundation I actually want any time I activate it, and the rest of the time I either

A) get a bad foundation that's only good to pass checks or feed to Intimidating Presence

B) get a non-grey card and discard something from my opponent's pool.

A is unsatisfactory; at least for my deck, I would generally rather have 1 foundation with a specific use than 2 that are only good to pay other card's costs, at least when I'm attacking. B is even worse; there are no silver bullets (that I know of) that I can't get around, so I'm usually trading a perfectly good piece of fodder for control checks and Intimidating Presence to get a minor board advantage that I really can't capitalize on [it's turn 2 or 3 and I'm aggro; being in the discard pile and being committed are about as useful]. And the worst part is that it's inconsistent, so I can't plan ahead at all. It's just not worth the space for me, so I definitely can't say it's a top 5 card...

why has nobody mentioned billiard player yet? its superb for setting up all kinds of board control and fun combos, its the closest thing block 3 has to the legacy beast that is envy, easily the best straight to board recursion ever printed imho. as for my top 5 they would have to be:

1: brt, obviously the most powerful foundation currently in circulation at the moment, how its survived all the bannings is beyond me, maybe it'll get utterly shafted in tekken, we just dont know.

2:billiard player. as above.

3:origins unknown. the speed pumps this can produce are absolutely ridiculous with the sheer amount of useful cheap earth/fire foundations currently doing the rounds.

4:unorthodox training. really useful on both sides, as an action, forcing your opponent to ditch 3 on their turn can be devestating, as a foundation its one of the few remaing cards that lets you see your opponents hand.

5:king of fighters 2006. momentum generation and hand stripping that gets round all the anti discard tech? yes please

thats my view, in the end i think these lists are quite subjective to the local meta you regularly play in, but there are a few culprits that keep rearing there ugly heads everywhere they go.

madeofwin said:

why has nobody mentioned billiard player yet? its superb for setting up all kinds of board control and fun combos, its the closest thing block 3 has to the legacy beast that is envy, easily the best straight to board recursion ever printed imho. as for my top 5 they would have to be:

1: brt, obviously the most powerful foundation currently in circulation at the moment, how its survived all the bannings is beyond me, maybe it'll get utterly shafted in tekken, we just dont know.

2:billiard player. as above.

3:origins unknown. the speed pumps this can produce are absolutely ridiculous with the sheer amount of useful cheap earth/fire foundations currently doing the rounds.

4:unorthodox training. really useful on both sides, as an action, forcing your opponent to ditch 3 on their turn can be devestating, as a foundation its one of the few remaing cards that lets you see your opponents hand.

5:king of fighters 2006. momentum generation and hand stripping that gets round all the anti discard tech? yes please

thats my view, in the end i think these lists are quite subjective to the local meta you regularly play in, but there are a few culprits that keep rearing there ugly heads everywhere they go.

Billiard player is interesting, it is GREAT recursion, and therefore a very valuable card. The only problem with it is the time it takes (at least 2 turns) to act as recursion. Play Billiard, Form with it next turn, ready what you formed to get next turn... And therefore is, by nature, a card that lands in a defensive deck moreso than an agressive one.

A card that only lands in 50% of the decks (ok, bad ratio but you get the point) is not a top 5. But definately glad you brought it up, in the decks that it belongs, it SHINES.

- dut

dutpotd said:

madeofwin said:

why has nobody mentioned billiard player yet? its superb for setting up all kinds of board control and fun combos, its the closest thing block 3 has to the legacy beast that is envy, easily the best straight to board recursion ever printed imho. as for my top 5 they would have to be:

1: brt, obviously the most powerful foundation currently in circulation at the moment, how its survived all the bannings is beyond me, maybe it'll get utterly shafted in tekken, we just dont know.

2:billiard player. as above.

3:origins unknown. the speed pumps this can produce are absolutely ridiculous with the sheer amount of useful cheap earth/fire foundations currently doing the rounds.

4:unorthodox training. really useful on both sides, as an action, forcing your opponent to ditch 3 on their turn can be devestating, as a foundation its one of the few remaing cards that lets you see your opponents hand.

5:king of fighters 2006. momentum generation and hand stripping that gets round all the anti discard tech? yes please

thats my view, in the end i think these lists are quite subjective to the local meta you regularly play in, but there are a few culprits that keep rearing there ugly heads everywhere they go.

Billiard player is interesting, it is GREAT recursion, and therefore a very valuable card. The only problem with it is the time it takes (at least 2 turns) to act as recursion. Play Billiard, Form with it next turn, ready what you formed to get next turn... And therefore is, by nature, a card that lands in a defensive deck moreso than an agressive one.

A card that only lands in 50% of the decks (ok, bad ratio but you get the point) is not a top 5. But definately glad you brought it up, in the decks that it belongs, it SHINES.

- dut

billaird may see more action in air because now every air deck isn't six check spike (mignon or ollexa siding into chunners), chun li (six check spike), etc. i think new chunners works well with billiard player so, maybe it will get some well needed love. still, despite all this, it's not top 5 material.

imho with Rejection banned, Billiard Player got a whole lot worse, because my favorite thing to do with it was run 1x Defender and use BP to bring it in :[

Wafflecopter said:

imho with Rejection banned, Billiard Player got a whole lot worse, because my favorite thing to do with it was run 1x Defender and use BP to bring it in :[

definately one of chaos's better tricks. i actually did that pre bans.