Tower of The Hand - Visual Spoilers.In Spanish-- With an exclusive and very Unofficial Translation!!!

By Nine989, in 1. AGoT General Discussion

As last month, here are the visual spoilers for the cards in spanish. A very unofficial translation will be coming soon.

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Images coming in a couple of seconds.

If you cannot see the Full Image, just save it to your computer and look at it there.

Tywin Lannister.

Lord. Renown.

Response: After you win a challenge in wich tywin lannister has participated, choose a card with the shadows crest in play. That card goes back to the shadows.

Eddard Stark.

Lord. Renown.

If you have a baratheon house card, reduce in 1 de gold penalty to play Eddard stark.

Response: Cancel an effect with conditions chosen by a (ring sigil) character as an only target. Draw a card afterwards.

Limit one per phase.

Royal Retinue

Ally. Only House Baratheon

Response: After you play a lord or lady character from your hand, put in ply Royal Retinue from your hand or discard pile.

Robert baratheon.

Lord. King. Fat Jerk.

Renown

Any phase: Stand Robert baratheon. You can only play this ability if there are no cards in the shadows.

Ser Jaime Lannister

Lord. Knight.

Deadly.

Response: After you win a challenge in wich Jaime has participated, chose and kneel a non army character.

Merchant Spy.

Ally.

Challenges: Kneel merchant spy and move 1 gold from your gold pool to the opponent's to look at his hand. Then, you can can give 1 additional golden dragon to that player so as to choose and discard an accessory from his hand,

Bully from the Port. (very free translation here)

Ally.

Response: After you win a military challenge in wich the bully from the port has participated, discard the first card from the loser's library. If that card is a character, the bully claims one power.

Coast Urchin.

Ally

Response: After you win an intrigue challenge in wich the urchin has participated, discard the first card from the loser's library. If that card is an accessory or an event, the urchin claims one power.

Tourney Mount

Creature - War Horse

Only Knights.

Attached character gains renown.

Challenges: Unattached this card. Then it becomes a character with strength 2, with military and power crests, and with the following rule text: " as long as the tourney mount attacks alone, more than 1 character cannot be declared as a defender". At the end of the phase, if this card is still in play, return it to its owner's hand.

The Shadow of the Islands.

Private Council. Only House Greyjoy.

Response: After the shadow of the islands comes out of the shadows, each player must choose and discard from play one non limited location he or she controls. Then, if it's winter, return The shadow of the islands to it's owners hand.

The Hand's Judgement.

Response: Pay one golden dragon to cancel the effects from an event card that has just been played.

City of Secrets.

City. When revealed, mix the x top cards from your discard pile in your deck and shuffle them to build a new deck. X is the number of city plots in your used plot pile.

The Iron Throne.

King's Landing.

Only House Baratheon.

Response: After the Iron Throne comes out of the shadows, choose an opponent. If this opponent has more cards in his or her hand than you, discard a card at random from his hand.

Response: After an opponent draws a card out of the draw phase, the Iron Throne comes into the shadows.

Aegon's Hill

King's Landing.

Challenges: kneel aegon's hill to look in one opponent's hand. You can choose a character from his hand and put it in it's owner's dead pile.

In the Sunlight

Response: After you win an intrigue challenge, the looser must choose one the cards he controls in the shadows and discard it.

Ser Preston Greenfield (Could someone remind me who this guy was?)

Knight. Kingsguard.

No accessories except Weapon.

Response: After you win a challenge in wich this guy participated as a defender, he claims one power.

The Tower of the Hand.

King's Landing.

Only House Stark

If it's winter, take one golden dragon from the treasure to your pool every time a card comes out of the shadows.

Shae's Cottage. (or house, or apartment, or who knows what...)

King's Landing. Only House Lannister.

Response: After one card comes out of the shadows, look at the top crd from your deck. Afterwards, put it on top or on the bottom of your deck.

Dornish Lover.

Ally.

Response: After you win a challenge in wich this hot chick has participated, discard her from play to draw 2 cards.

Jon Arryn

Lord. House Arryn.

Renown. Cannot be saved.

Response: After Jon Arryn dies, put in play a character with the ring crest in play from your hand or your discard pile.

waiting :-) hoping in a strong Eddard!!!

Jon Arryn and Aegon's Hill seems Definitive!

what does jon arryn do? and why aren't there more damned shadows cards in these shadows cycle chapter packs? seriously -- why are jon arryn and jamie not shadows characters, at the very least?

Thinking how Jon Arryn and Jaime Lannister are in the books in my opinion is correct not to have them in "shadows". Jaime faced Riverrun without "intelligence" and get ambushed by Robb. Jon Arryn is like Eddard and Robert: Bravery but not "intrigue".

In my opinion character "shadows" should be Jaqen, Arya, Tyrion, Ghost, Varys, and so on...

...I thought about all brotherhood characters... what a great thing would be to have shadow Beric, Thoros and so on...

I'm very exited about this Chapter Pack and Greyjoy's coming... waiting both of them to order them and waiting they arrive here in italy :-)

Ser Preston Greenfield is one of the kingsguard who died during the riot in king's landing

Aegon's Hill

King's Landing.

Challenges: kneel aegon's hill to look in one opponent's hand. You can choose a character from his hand and put it in it's owner's dead pile.

good their is some location meta now.

I really like Eddard (more so in a bara deck :P), Royal Retinue, maybe the plot (if city plots get more interesting), the GJ location control event, Ageon's Hill (is it me or does this seem way to0 strong....), Dornish lover, and I like that there is now a way to remove a card from shadows (w/ In the Sunlight).

I'm not sure if Tywin and Jaime will replace the current versions. I don't see the benefit of running king Robert over Fat Bobby aka Grimace. The three allies in a row in the pictures just seem meh (~but i guess we needed more allies to make Varys better.....). I want to like the bara war horse (did they make that card just for staton?) not sure if i like the knight only restriction.

The real possible jewel for me is The Hand's Judgement. At the most it kocked back the MwnK combo, at the least it is protection for lannister's nasty events, seductive promise, and the location control events (not sure if this is a good thing, but). Does this work on Shadow events, and if so does first player matter for the Shadow of the South (no events this phase)?

Lars said:

The real possible jewel for me is The Hand's Judgement.

Here's hoping that The Hand's Judgment is x3, not x1...

I think... if the wording says cancel ... just been played. Then no, you can't cancel shadow events. Since shadow events are not played, they come out of the shadows. (I'm using the ruling on character's being played vs. coming into play).

It's sort of like Paper Shield... it's meant to give the shadow events which at a minimum cost 2 gold some bonus. Though i think this card is going to be incredibly awesome in classic and highlander just because of the amount of events paper shield cannot handle that this one can.

What do our TO's think?

As for what's 1x and 3x... we have 10 uniques, and 1 plot.... so some unique is going to get 1 of.

@Lars: Yeah event cancel is finally truthfully back now. And in Martell it's looking sweet with the Nomadic Merchant. I get 1G when you play an event, and can now use it to immediately cancel your event if I want.

I think it should work on Shadow of the South, as if I recall the rules correctly Shadows events count as being played from your hand after they enter play for purposes of responses/effects, etc. So because it comes out of shadows before the normal action framework at the beginning of the phase shouldn't mean it stops you from triggering a normal Response before it resolves. Anyway, at least thats how I see it.

I agree, Eddard is nice. And that Royal Retinue or whatever seems like a practical auto-include in a lot of types of Baratheon decks with the number of Lords/Ladies they already run. Free 3STR Mil/Pow never hurt anyone.

I'm liking the non-seasonal (ie Kings of Summer) card draw options for Martell more and more these days. I don't like using the agenda in any house except Targ, because you can really shoot yourself in the foot against a winter deck.

And speaking of Targ, Aegon's Hill is crazy good. I'm going to have to find room for that somehow now. Thank god we have more location control too though, or this card would be beyond crazy good and just plain stupid.

Eddard is really good. But agreed, more for Bara than Stark. It's hard to pass up Core Set Eddard in a Stark deck. Dornish Lover is great.

I like this Tywin much better. Tricon with Renown? Lannister doesn't have much renown running around. The ability is just gravy.

And with Jaime, I'll take a Deadly who kneels characters when he wins.

Not at all convinced with the new Robert, even with City Watch and the event that gets rid of Shadows cards. Shadows looks to be like a mechanic that at least around half of decks will want to run several Shadows cards, while the rest will probably want at least one or two. Too big a chance at shutting him off, and not big enough odds to run the event in my mind. Plus, playing him means you can't run Kingswood Trail, or at least means you're severely hampered as to when you can use it. Core Set Robert still looks like the better pick. Maybe other cards will come out to synergize with this version, though.

Aegon's Hill is kind of ridiculous.

bloodycelt said:

As for what's 1x and 3x... we have 10 uniques, and 1 plot.... so some unique is going to get 1 of.

i'd bet the unique locations will be 3x and some of the events will be 1x.

My guess at 1x:

Twyin, Eddard, jaime, Bobby, Plot, Hand's judgment, the other 2 events, Jon, and Greenfield

I like this Tywin much better. Tricon with Renown? Lannister doesn't have much renown running around. The ability is just gravy.

And with Jaime, I'll take a Deadly who kneels characters when he wins.

I dunno, that 2 free gold that doesn't get taxed is very very nice.

Jaime...does lanni need more kneel in a deck? i'd rather have the non kneeling attack and defense on military w/ a deadly icon to boot. Not sure if i'd give it up for more of what i already do and a war crest.

bloodycelt said:

What do our TO's think?

Well.... Assuming that "The Hand's Judgement" is essentially "Response: Pay 1 gold to cancel the effects of an event card that has just been played":

bloodycelt said:

I think... if the wording says cancel ... just been played. Then no, you can't cancel shadow events. Since shadow events are not played, they come out of the shadows. (I'm using the ruling on character's being played vs. coming into play).

This would be dead wrong and you should check the Shadows rules again. They say:

"After an event card comes out of Shadows, it is treated in the same manner as a non-Shadows event card played from a player’s hand. (SHADOWS) event cards may only be played by marshalling the cards into Shadows."

So your "play vs. comes into play" comparison is directly contradicted by the rules for Shadows. You cannot cancel the process of bringing the event card out of Shadows, but you certainly can cancel any Response effect on that event card as if it had been played from your hand. The Hand's Judgment could cancel the Response effect of any Shadows event card.

bloodycelt said:

It's sort of like Paper Shield... it's meant to give the shadow events which at a minimum cost 2 gold some bonus. Though i think this card is going to be incredibly awesome in classic and highlander just because of the amount of events paper shield cannot handle that this one can.

This argument doesn't do it for me since there are events that have a cost of 2 or 3 gold when played from hand that this event could cancel, no problem. Of course, the argument is completely moot since Shadows events are fair game to "just played" cancels.

Re: Canceling shadows events w/ Hand's Judgement. Cool, glad to know I had it right.

And I think it's at least a decision to think about regarding the 2 Jaime's we now have. Both are versatile in their own way. If the new one only had Renown, I think he'd have a slightly stronger case. We'll have to wait and see what the war crest support unfolds into as well. Right now, nobles have a lot more support.

I like the new artwork much better than stupid anime-Jaime though, and I have been known to run different versions of characters solely for better artwork. :-P

ktom said:

"After an event card comes out of Shadows, it is treated in the same manner as a non-Shadows event card played from a player’s hand. (SHADOWS) event cards may only be played by marshalling the cards into Shadows."

So your "play vs. comes into play" comparison is directly contradicted by the rules for Shadows. You cannot cancel the process of bringing the event card out of Shadows, but you certainly can cancel any Response effect on that event card as if it had been played from your hand. The Hand's Judgment could cancel the Response effect of any Shadows event card.

My apologies.

bloodycelt said:

My apologies.

No need to apologize. I'm sorry if the tone was excessively condescending, even for me. You would have been right if it weren't for the part of the rules document that addressed it (~who's used to FFG preemptively thinking of things like this? Go Nate!). ~ And it's not like anyone reads the rules.

umm, Iron Throne - the seat of power for the 7 Kingdoms & perhaps the most recognizable & visible symbol of power, can be put into Shadows? Poor thematic choice in this Ned type's opinion. Plenty of other King's landing locations/steets, etc they could choose for shadows themed locations. Ugghhh

In the spirit of always following up criticism with a complement - I LOVE how Eddard's gold penalty is reduce if played by house baratheon (& this from someone who generally hates out of house cards). So thematically logical, and long overdue (in retrospect). Well done.

I have mixed feelings about this chapter, especially as a Targaryen player.

Aegon's Hill looks great but we already play a lot of locations (Dany's Chambers, Xaro's Home, Pentos, Flaming-Pitch Tower + Influence needed for Ambush cards) and there are more location control than previously so it becomes quite risky to rely on them. And Fleeing to the wall is still hurting us so much! And it costs 3, which is a lot for a location (well I agree that it shouldn't cost less!). Besides it plays during Challenges, would have been far better in Marshalling! The opponent can play his best characters before you will be able to use it.

The character seems really useless to me (Merchant Spy) besides I don't like cards that allow you to see the opponent's hand (less surprises, less fun).

But the previous chapter was really good to us, and maybe Aegon's Hill will prove very interesting to play so I won't complain too much ;)

I really like the new Eddard, who is untargetable. It will be difficult to burn him :P

I like Jon Arryn too, nice ability.

The Martell character really looks promising, cheap, 2 icons, draw (and nice art). That's great!

... Milk Eddard, and then he's targetable. (Which is also the Ned thing to do).

What do you mean untargetable? That's once per phase. So you can give him an attachment to reduce his str, then use Forever Burning, then Drogon. It just requires a little more work now is all, which frankly I'm really glad about.

WolfgangSenff said:

What do you mean untargetable? That's once per phase. So you can give him an attachment to reduce his str, then use Forever Burning, then Drogon. It just requires a little more work now is all, which frankly I'm really glad about.

And keep in mind that the Stark player may "use up" the cancel by targeting him with an effect of their own just so they can cancel it and draw a card. (And any Stark player that says "I'd never do that" isn't thinking about all the potential uses for the card.)

ktom said:

WolfgangSenff said:

And keep in mind that the Stark player may "use up" the cancel by targeting him with an effect of their own just so they can cancel it and draw a card. (And any Stark player that says "I'd never do that" isn't thinking about all the potential uses for the card.)

Yeah, Core Set Arya's stock just rose --I've had her behind Cat o' the Canals and Shadows Arya, but new Eddard may change that if I'm playing with him.