Sorry, by that I meant she also looses a lot of ships and squadrons with her agressive tactic.
Rebel Tactics
Sorry, by that I meant she also looses a lot of ships and squadrons with her agressive tactic.
I figured as much, I'm just joking around ![]()
I see a lot about sticking and moving with rebels. Are you guys playing with the six turn limit? The first is always no shotty. If you stick and move or pick your fight, let's say another 1-2 turns total of no shooting. That only leaves 3-4 shooting turns to take down the SD. with 10 shields, 8 hull and abilities to redirect, it's doubtful you'll kill him. While he, with a gunner team, is likely to take down one of your ships, FTW.
I always play with Objectives and 6 turn limit.
Here's how my last game went down:
CR90-A with Enhanced Armament, Nav Team, and Electronic Countermeasures
CR90-B with Dodonna's Pride, Nav Team, and Electronic Countermeasures
Neb-B Escort Frigate with Redemption Title, General Dodonna, Enhanced Armament, and Engineering Team
Luke Skywalker + 4 X-Wings
vs a TIE Swarm list.
I won The Choice, and picked myself to go first. I picked Most Wanted as the Objective. He selected my Neb-B to be my Objective ship.
I drove my CR90's forward at 4 speed up the side of the board and drove my Neb-B down the center and then a sharp turn away from the VSDs. I drove it directly into the TIE Swarm, surrounded by X-Wings so that the TIEs couldn't take advantage of it, All of my ships then triggered Squadron commands, with the addition of broadsides from the Neb-B, pretty much wiped the TIEs out. My CR90s continued to swing up and around as he slow rolled his VSDs at speed 1. With Nav Team, I was able to get my CR90-A into a position at Medium range where I had the VSDs rear arc in both my front and side arc. He only had me in his Rear arc. That was two shots with 3 Red + 1 Blue to his rear hull. He redirected it, which severely drained his shields on the sides. My CR90-B then came in and threw 4 Blue dice at his left hull zone. He redirected some of it to his front hullzone, but by that point was pretty much completely out of shields. I flew Luke in with a squad command from the Neb-B and threw 2 Black dice at his side arc. That was all Round 3. A total of 14 dice at the VSD.
Next round saw my CR90's slow down and turn to stay on the VSDs tail, each dropping some more dice without much in the way of shielding to stop them. Round 5 saw the VSD explode after another volley from Luke and the CR90-B. I was never in the Side Arc when it wasn't at Medium Range (these were VSD-Is), and otherwise only had the Rear arc to deal with.
Edited by Inksplat
I see a lot about sticking and moving with rebels. Are you guys playing with the six turn limit? The first is always no shotty. If you stick and move or pick your fight, let's say another 1-2 turns total of no shooting. That only leaves 3-4 shooting turns to take down the SD. with 10 shields, 8 hull and abilities to redirect, it's doubtful you'll kill him. While he, with a gunner team, is likely to take down one of your ships, FTW.
I always play with Objectives and 6 turn limit.
Here's how my last game went down:
CR90-A with Enhanced Armament, Nav Team, and Electronic Countermeasures
CR90-B with Dodonna's Pride, Nav Team, and Electronic Countermeasures
Neb-B Escort Frigate with Redemption Title, General Dodonna, Enhanced Armament, and Engineering Team
Luke Skywalker + 4 X-Wings
vs a TIE Swarm list.
I won The Choice, and picked myself to go first. I picked Most Wanted as the Objective. He selected my Neb-B to be my Objective ship.
I drove my CR90's forward at 4 speed up the side of the board and drove my Neb-B down the center and then a sharp turn away from the VSDs. I drove it directly into the TIE Swarm, surrounded by X-Wings so that the TIEs couldn't take advantage of it, All of my ships then triggered Squadron commands, with the addition of broadsides from the Neb-B, pretty much wiped the TIEs out. My CR90s continued to swing up and around as he slow rolled his VSDs at speed 1. With Nav Team, I was able to get my CR90-A into a position at Medium range where I had the VSDs rear arc in both my front and side arc. He only had me in his Rear arc. That was two shots with 3 Red + 1 Blue to his rear hull. He redirected it, which severely drained his shields on the sides. My CR90-B then came in and threw 4 Blue dice at his left hull zone. He redirected some of it to his front hullzone, but by that point was pretty much completely out of shields. I flew Luke in with a squad command from the Neb-B and threw 2 Black dice at his side arc. That was all Round 3. A total of 14 dice at the VSD.
Next round saw my CR90's slow down and turn to stay on the VSDs tail, each dropping some more dice without much in the way of shielding to stop them. Round 5 saw the VSD explode after another volley from Luke and the CR90-B. I was never in the Side Arc when it wasn't at Medium Range (these were VSD-Is), and otherwise only had the Rear arc to deal with.
And now the Emperor is going to have to write condolence letters to the families of over 5000 crew and pilots because of you rebels, you monster!
*sigh* copy. paste. send all.
*sigh* copy. paste. send all.