I don't hate the OP's astromechs, but they are expensive and maybe a couple are to much hassle in play. I would love to see new astromechs, the Y and E could use the love too. an xwing fix and more astromechs should both be possible.
New Astro's
Well, isn't the issue with the X-wing's durability? I think MajorJuggler pointed out that one additional hull evens it out mathematically. So, what if the title said something like "Astromechs give +1 hull in addition to their unique abilities." And make it zero points and problem solved.
Or, a more interesting twist on that would be the ability to discard an equipped astromech card to cancel damage. Sorta thematic, definitely useful, but I don't know what that title would be called.
I've always thought of something like this for fun:
Astromech Droid
Unique
R2-K99
4 pts
Before Moving Discard this card using standard Proton Bomb Rules: The Astromech Droid counts as a proton bomb and follows all rules for proton bombs.
That would be interesting! and would definitely help the X-wing
Edited by eagletsi111Title
X-Wing & Y-Wing only
0 points
"Droid Ejector"
Whenever you are dealt a Damage card, you may discard an Astromech upgrade to discard that card.
Turns any droid upgrade into a "super shield" that can stop any crit, just like Chewbacca crew. Give it to Y-Wings too, which can't use it with the BTL/A4 title, and put 2 of them in a Yavin Aces pack with new Y-Wing pilots, new Torpedoes, and all the droids and X-Wing pilots that came in the Transport.
