New Astro's

By negative9, in X-Wing

I don't hate the OP's astromechs, but they are expensive and maybe a couple are to much hassle in play. I would love to see new astromechs, the Y and E could use the love too. an xwing fix and more astromechs should both be possible.

Well, isn't the issue with the X-wing's durability? I think MajorJuggler pointed out that one additional hull evens it out mathematically. So, what if the title said something like "Astromechs give +1 hull in addition to their unique abilities." And make it zero points and problem solved.

Or, a more interesting twist on that would be the ability to discard an equipped astromech card to cancel damage. Sorta thematic, definitely useful, but I don't know what that title would be called.

I've always thought of something like this for fun:

Astromech Droid

Unique

R2-K99

4 pts

Before Moving Discard this card using standard Proton Bomb Rules: The Astromech Droid counts as a proton bomb and follows all rules for proton bombs.

That would be interesting! and would definitely help the X-wing

Edited by eagletsi111

Title

X-Wing & Y-Wing only

0 points

"Droid Ejector"

Whenever you are dealt a Damage card, you may discard an Astromech upgrade to discard that card.

Turns any droid upgrade into a "super shield" that can stop any crit, just like Chewbacca crew. Give it to Y-Wings too, which can't use it with the BTL/A4 title, and put 2 of them in a Yavin Aces pack with new Y-Wing pilots, new Torpedoes, and all the droids and X-Wing pilots that came in the Transport.

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