What is the Most broken Character you can make????

By Brinkosanity, in Dark Heresy

We are all going to play a super hyped up game of Dark Heresy in my group. and everyone is aloud to make a rank 8 character with proper funds...

How would you go about making the best (most over the top powerhouse of your career) character possible?? good or evil??

Thing is, if its made as per the rules, then it's not broken, its just a perfectly viable option for character progression.

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There was a thread a few pages back I believe, someone made a Psyker that, while a bit iffy ruleswise, is still more than capable of kicking my groups arse ^^

Is your GM allowing things with no price attached to them such as dark pacts or Halo Devices? How MUCH money do you have to spend on gear and equipment. Once we know this we can give some suggestions demonio.gif

Generally I would say the pysker is the most powerful at these higher levels, that or an untouchable in any of the combat careers.

Buy a Planetkiller.

/thread.

>.>

Psyker + phychic supremacy + firestorm + pyromancy domain mastery + various bonuses to the power roll (power well etc) + favored by the warp + soulbound = crazy munchkin with virtually no chance of perils of the warp.. (and no chance if you are ok with only rolling 1 power die)

I have had terrible, terrible theorycraft laid out before me with regards to a melee orientated Mechanicus Secutor. I shall say no more, for I am fearful of spreading the taint of such knowledge even further.

The most abusively broken character I had ever seen was a psychic-blank moritat assassin, equipped with a pair of Lathes Bolo Knives doused in Imperator Mortis and outfitted with pretty much every stealth-boosting accessory in the game. He also had melta-charges for vehicles and people wearing powered armour. He wasn't even into five digits of experience points and I'm still certain that character could wipe out anything I could possibly come up with. You can tell that because he has lot of qualifiers in front of every substantive.

His method was sneaking around (easy when your agility is around 60 and your equipment gives you ridiculous bonii) and then attacking about four times with those heavily poisoned knives, or just planting the melta charges and merrily going on his way.

But really, you want to win your 15K experience character-thon? Say you've made a humble adept, and then spend two-thirds of your experience points in contacts. You won't have to fight when you can call on the Emperor's Finest, and if that doesn't work you can just go down the list of every Imperial organization, and your long-time friendship with the local crime-lord, and those Eldar pirates or... I don't know, Abaddon the Despoiler? It's all feasable within the rules, but no sober GM would ever let you get away with it, so it seems like a perfect pitch for breaking the game.