So I was inspired to learn how to fly interceptors, since I love them so much, so I made a list of Soontir, royal guard title, auto thrusters, stealth device, push the limit, same thing on Turr Phennir, but no PtL, and then Echo with VI and ACD to get me to 100 points. One of our local players and our TO for the tournament was kind enough to play me today. He was running dual aggressors, B and D, loaded out with everything under the sun.
Anyway, we played 4 games, and he tabled me 100-0 every single game. In fact, in four games, in nearly four hours, he didn't draw a single damage card. The best I ever did was stripping shields off one of the aggressors. After the second game of getting pounded into the dirt, I actually considered calling it quits for the day, because it sucks to lose that badly, but I decided that I was just at a tough part of the learning curve, and if I wanted to fly interceptors, I wasn't going to learn how to do it from beating people or from not playing, I was only going to learn from dealing with skilled players. So, I played two more games, and though I didn't actually force him to deal himself a damage card, my play markedly improved. I started to "get it" a little bit in a way that I hadn't before.
That having been said, the learning curve for the interceptor and the phantom (playing with the new rules) is STEEP. At least, it feels steep to me anyway. I think part of that is I'm naturally a hugely aggressive person (which is super handy in actual fighter combat and way less handy on the tabletop). I don't think major acts of bold aggression are the way to fly Soontir and his ilk. But I'm starting to figure it out, slowly but surely.
Anybody else have any steep learning curve moments with any of their lists, or in learning to pilot a ship they particularly like?
Edited by Nightshrike