42 - Corran Horn (Stress Bot, Flechette Torp, FCS, VI)
25 - Arvel Crynyd (Test Pilot, Refit, AThrusters, Intimidation)
21 - Lieutenant Blount (Ion Pulse Missile, Deadeye)
12 - Bandit Sq. Pilot
Corran to stress-lock the biggest threat (double IG - double or triple stress one, burn it down, then if still possible do the same to the other one!)
Arvel + Blount can combine together: Blount auto-Ionizes any small or large ship (hello again double IG list) followed by Arvel blocking or ramming (depending on initiative and PS) to then fire away and give the Intimidation bonus to anyone else shooting the ship he collided with
Bandit as filler and to have a 4th ship.
Intimidation outside of Oicunn who likes to ram stuff doesn't come up often but I think it combines well with Arvel if you can maneuver the ram properly (with the help of ionizing a target) so that you get +1 Attack die for being at range one and make the target lose a defense die against any attacks while touching. Its pretty sweet but requires good piloting to make happen. Imagine ramming that C3P0 Han, no defense, can't use C3P0, straight damage!
Deadeye could be dropped to have an initiative bid I guess but its pretty much the only time I'd ever consider this EPT - allowing him to use the missile on any ship in range without needing to target lock one. Of course I could drop that EPT and just use target lock on the turn I wanna use the missiles. I dunno. O:
Of course the list lacks a lot of heavy hitters, I'm aware of that, but I'll give it a go anyway.
Just had an idea to replace Deadeye with Adrenaline Rush: K-Turn becomes White, Target Lock, launch missiles~
Edited by Kalandros