Hey all,
Hit this question this week. Luke is the only unit left to activate. He activates and immediately upon completion of his activation his controller plays "Son of Skywalker". His controller has initiative (in case this may be relevant). Does Luke end up ready or not?
The important distinction is that the card exhausts after the activation via a rulebook effect and uses the exact same wording of the Command Card (a player effect). What I do not know is the order in which these resolve. Does Son of Skywalker resolve first? If so, Luke would end up exhausted since he would ready, then exhaust from the rulebook effect, Does the person with initiative get to choose the order? I don't think so even though that's how we played it, since these are not both player or mission effects.
Relevant Rules below.
Son of Skywalker Command Card:
After a figure resolves an activation , ready your Deployment card.
Actions Section RRG Page 3 Bullet 8
After resolving an activation , exhaust the figure’s activation token (for heroes) or Deployment card (for all other figures).
Timing Section RRG Page 2
Numerous game effects have the possibility of triggering at the same time. If this occurs, use the following to determine the order in which these effects are resolved: In a campaign, [snip]. In a skirmish, resolve mission rules first, followed by effects triggered by the player with initiative, then effects triggered by his opponent. During an attack, in both a campaign and a skirmish, resolve mission rules first, followed by effects triggered by the attacker, then effects triggered by the defender.
Conflicts Section RRG Page 9
Numerous abilities, mission rules, and other game effects can be triggered at the same time.
• While attacking , mission rules are resolved first, followed by effects from the attacker (including figures friendly to him), then effects from the defender (including figures friendly to him).
• Effects from multiple figures under the control of a single player are resolved in the order of that player’s choice.
• The decision for a player to resolve an optional effect coincides with the order of resolution. After a player has declined to trigger one or more abilities, he does not have the opportunity to trigger that ability until the next triggering instance.
[snip}
During a skirmish, mission rules are resolved first, followed by effects from the player with initiative, then effects from his opponent.
• If multiple mission rules would resolve at the same time, the player with initiative decides the order of resolution
The issue I see is that exhausting the Deployment Card is a rulebook effect, so it does not fall under mission/player effects, so none of the rules to determine the order cover it. There is no question if you play the card after another group's activation, since Luke would already be exhausted/ready and would be obviously useful/not useful..
Edited by Hida77