I'm just wondering if there's anyone who has found Aim to be a worthwhile action for a Hero to take. In nearly every situation we've seen, any player thinking about using Aim would rather simply do a Battle.
As an Overlord, Aim is useful, since I can throw down the card as needed, but as a Hero, they're taking up one of their half actions with an Aim, so they're getting at most one Aimed attack.
It is possible to Aim and Move, but Aim goes away if you actually spend those movement points to MOVE with, or if you get hit, or if you reequip, and it only lasts for one attack, so even if you aimed, stood around drinking a potion or something, didn't get hit until your next round, THEN battled, you still only get one Aimed attack.
The only situation I can think of where a Hero would want to use Aim is alongside a Power Potion, but even then, I'm still not sure if the +2/3 power dice with a reroll is going to be worth giving up a full extra attack.
So what about your groups? Do your Heroes frequently use Aim, or do they never bother with it?
Off the top of my head, the only times I can recall the Heroes using it were very long distance shots against a key target. Otherwise, performing a Battle has the same chance of avoiding a miss against a crucial target, but probably without much (any?) more damage.