Simple. The handing off of Loyalty cards is to someone who has Loyalty cards to begin with (i.e. that mechanic affects them). A Cylon Leader does not, so they should never receive one.
Official Pegasus expansion rules questions
Big Head Zach said:
Simple. The handing off of Loyalty cards is to someone who has Loyalty cards to begin with (i.e. that mechanic affects them). A Cylon Leader does not, so they should never receive one.
This.
Can you execute yourself. I am thinking about activating Resistance HQ or Airlock on yourself, or being Cain and executing yourself with your execute Brig abiltiy, or maybe by playing a card.
A Cylon Leader has one Agenda to get exectued. Activating on himself saves time, but makes his Agenda much easier. I am sure one can think of other examples. I am uncomfortable with the idea of executing yourself, and would prefer a rule saying "choose a character for execution" would mean "choose another character".Opinions?
Dan said:
Can you execute yourself. I am thinking about activating Resistance HQ or Airlock on yourself, or being Cain and executing yourself with your execute Brig abiltiy, or maybe by playing a card.
A Cylon Leader has one Agenda to get exectued. Activating on himself saves time, but makes his Agenda much easier. I am sure one can think of other examples. I am uncomfortable with the idea of executing yourself, and would prefer a rule saying "choose a character for execution" would mean "choose another character".Opinions?
Yes, we already play with this rule. A character can never voluntarily execute themselves. Works fine.
Thematically executing yourself should be as easy as saying "I execute myself."
Per the rules, a character can choose themself as a target of the various execution cards.
Whether it makes the cylon leader objectinve too easy I couldn't say (we've only used leaders once).
The Man said
You can execute yourself
How does Full Throttle and Starbuck deal?
Can I use that during my movement phase and still get the normal 2 action points, or just one?
If you use it as a movement action, you still get your two normal actions.
I don't like the idea of executing yourself and I wouldn't let people do it in my games, but that's just my opinion. Also, I create a house rule preventing Adama from executing people as well, since it doesn't make sense for him to be able to execute people but not use the admiral's quarters. ![]()
iceberg84 said:
Also, I create a house rule preventing Adama from executing people as well, since it doesn't make sense for him to be able to execute people but not use the admiral's quarters. ![]()
Do you let him execute Zarek, and would you let him execute Gaeta if the character existed? He personally commands the firing squad for the two traitors after their failed mutiny.
James McMurray said:
iceberg84 said:
Also, I create a house rule preventing Adama from executing people as well, since it doesn't make sense for him to be able to execute people but not use the admiral's quarters. ![]()
Do you let him execute Zarek, and would you let him execute Gaeta if the character existed? He personally commands the firing squad for the two traitors after their failed mutiny.
The board game doesn't include rules for the mutiny, so I would assume that it doesn't take place. I think my previous comment still stands. As far as game mechanics go, Adama's weakness is completely circumvented by the existence of the airlock.
Except that brigging and airlocking are different mechanics, different colored skill checks, and different target numbers. I suppose if you think that being brigged and being executed are exactly balanced against one another to account for those differences, then his downside is negated by Pegasus. I don't think so, but YMMV.
his downside is in 90% of the games not even a downside.
iceberg84 said:
James McMurray said:
iceberg84 said:
Also, I create a house rule preventing Adama from executing people as well, since it doesn't make sense for him to be able to execute people but not use the admiral's quarters. ![]()
Do you let him execute Zarek, and would you let him execute Gaeta if the character existed? He personally commands the firing squad for the two traitors after their failed mutiny.
The board game doesn't include rules for the mutiny, so I would assume that it doesn't take place. I think my previous comment still stands. As far as game mechanics go, Adama's weakness is completely circumvented by the existence of the airlock.
I would go a step further and say that he shouldn't be able to Brig or Airlock characters, AND characters cannot be brigged or airlocked during his turn, as his weakness is completely circumvented by the existence of XOs.
Bleached Lizard said:
The board game doesn't include rules for the mutiny, so I would assume that it doesn't take place. I think my previous comment still stands. As far as game mechanics go, Adama's weakness is completely circumvented by the existence of the airlock.
I would go a step further and say that he shouldn't be able to Brig or Airlock characters, AND characters cannot be brigged or airlocked during his turn, as his weakness is completely circumvented by the existence of XOs.
I agree. Adama giving someone ELSE the order to do something is the same thematically as doing it himself. It's not like he'd press the airlock button himself or personally toss someone in the brig. If you want to nitpick about the rules and what they say or don't say, go for it, since of course I have no influence on you.
But in my games I have more fun when people try to stay reasonable and assume the rules serve a purpose to the storyline and not just to stop one player from activating a location or not.
Quoth Corey, non-infiltrating Cylon Leaders cannot take the action to return to the Resurrection Ship. (This came up during a discussion of how quickly Cavil can pull off a Bomb Colonial One supercrisis.)
I know the answer to this is You can Execute yourself...
but I feel its wrong. (then again)
In our group the cylons have won at least the last 10 or 12 games. poor humans.
So I was president (Ellen Tigh), and a human, victory was easy at hand. distance 6.
if we could figure out the Cylons. So....
On my turn, I decide, the only way to win is to execute myself. Prooving I'm human.
I throw in my hand, rig the airlock and puff. I'm dead.
Now I'm Zerek and become the new president.
Now the cylons are hurting, watching the other human players XO me.
So, Zerek goes out the airlock.
Now, I'm Gias Frakin President Baltar.
As long as I maintained the presidency the humans would win. AND DID.
Still it felt cheep to have to kill myself to break this streak.
But if thats what it takes.
We had a situation come up where as a result of Bomb Colonial One's morale loss Dee was executed, and the player chose Zarek as the replacement. Where does he go? And where would Roslin go if she showed up later? (We decided Sickbay while the game was going on.)
Quoth Mr. K:
-= You are correct, the player would start in sickbay (we will include this in the next FAQ).
-= Roslin would also go to sickbay in this case. We are making the general rule to place characters in sickbay if they enters play later in the game but are unable to be placed in their starting location.