So yes, the first of my Leona builds. I can't believe I'm about to say this...pure fire ><
Actions: 4
4x Hunger for Souls
Assets: 3
2x Kunpaetku Shrine - Dream Remnants
1x Yellow Gi
Attacks: 15
4x Ira-Spinta
4x Mark of the Beast
4x Senkyutai
3x Midnight Launcher
Foundations: 45
4x Blinding Rage
4x Commitment to Excellence
4x Communing with the Ancients
4x Intimidating Presence
4x Makai High Noble
4x Origins Unknown
3x Admiration
3x All Life is Prey
3x Amy's Assistance
3x Bounce Back
3x Stand Off
3x The King of Fighter's 2006
3x White Magic
Sideboard of crappiness:
3x Hope for One's People
3x Kung-Fu Training
2x Soul Wave
Aggro's not my thing, so this is probably godawful. At any rate, I'm looking to cut it down to a straight 59/60 +1 size.
Basic premise is pretty obvious. Turn 1, drop Dream Remnants if possible, plus All Life and Origins Unknown, and spam out as many other foundations as possible. Turn 2, attack, Hunger for Souls, push it through, then play another attack and All Life for +crazy damage. Ended up going mid because mids have the highest base attack speeds - important if you're trying to push through an attack against an empty staging area. I went with two high speed attacks, plus one that gets a free speed pump, and then just a cheap attack that's less likely to be blocked on its own.
Methinks the Earth version is gonna be better, given TWOP + Monster Lariat awesomeness. It's really easy to come up with solid mid Earth Punches. But Earth has a lot of other tricks, too, like Genocide. Life, however, has the very amusing combo with Researching the Past. So we'll see what happens.
Edit: made some changes...
-4x Lynette's Shop
-3x Willful (sideboard?)
-3x Tetsu Zanko
+4x Ira-Spinta
+4x Makai High Noble
+2x Driven by Fear
7/20/09 - Edit 2: more changes are more better...list reflects current deck.
The deck is much more agressive now, and regularly resets the opponent's side of the board every three turns or so while maintaining a 2-4 foundation advantage the entire time. This is assuming I haven't killed them outright, of course. The attacks no longer match zones for Leona's enhance - originally, they all matched mid, but then after fiddling around with Talim4 and Dragon's Flame, I came to the decision that Midnight Launcher is too good to pass up. I may even go so far as to play Knight Breaker...who knows? But right now...the attack lineup works REALLY well. Ira Spinta and Intimidating Presence can clean out a staging area like nobody's business, and Senkyutai gets around Lotus and shizzle for Hunger for Souls. Speed pump to hell and back ftw.
Mark of the Beast is also a monster again. I had the idea of placing it in a Soiree deck to better abuse Stand Off, buuuut...yeah, it's really good here, particularly when, on the semi-frequent chances Leona's enhance goes through, after just the self pump it's a +5-6 damage. And then Stand Off comes into play...Stand Off is one of the MVP foundations of this deck, and is one of my new favorite foundations overall. Serious damage pump is serious, particularly en masse. Serious redux is equally serious, and it all works nicely with GIANT handsize from hell.
My only issue at this point is a way to get through decks that can set up a massive wall. She could THEORETICALLY chew through a five hander with some draw power (ate through Sogetsu today, and I want to try her against a Bishamon), but the Good symbol as a whole really, really screws her over, mostly because she doesn't have the Order symbol (said as a true control player, lol). I just need a way to stop Mysterious Stance, Torn Hero, and Red Lotus, and I'm good. Must brainstorm ideas.
So far, though, for only two local tourneys worth of work, she does a **** fine job of bringing the house down.
Ultimately, the final Leona build that I make will likely be Fire/Earth, so that I can draw more with Brute, take advantage or Earth lulz with Path of the Master, commit things with Revenant's Calling/Dormant, access to Torn Hero/etc, and so on. Earth is a monster, yo.