Change the Phantom, but make the Falcon better?

By Goknights12, in X-Wing

In the new FAQ they may have made Fat Han fatter. Now you can equip PTL, plus Recon Spec and Jan and get 2 evades and a focus to attack with. Add a ship with Wingman and you keep doing it. It provides more offense and the same amount of defense at C-3PO and R2, without the risk of flipping the damage cards from R2.... Thoughts? Because this is just getting ridiculous

What exactly are you talking about? I don't think there has been any significant change with those cards.

Jan can now be used on the ship she is on.

She always could.

She always could. Ships are always considered to be at range one of themselves. EDIT Ninja'd

Edited by ForceSensitive

My mistake. I always played it as another ship

Not that I don't think the super durable trend for the big ships isn't a problem, it slows the game down and can result in situations where one side literally can't win no matter what, but jan isn't a change.

My mistake. I always played it as another ship

It's an easy mistake to make, the phrasing on the card does make it sound that way, even though it doesn't actually SAY "other friendly ship". Kind of like how damaged cockpit (ps 0) sounds like it only lasts one round when it's actually permanent.

If the falcon is super durable to you then you just dont have enough red dice.

Fail thread is fail

In the new FAQ they may have made Fat Han fatter. Now you can equip PTL, plus Recon Spec and Jan and get 2 evades and a focus to attack with. Add a ship with Wingman and you keep doing it. It provides more offense and the same amount of defense at C-3PO and R2, without the risk of flipping the damage cards from R2.... Thoughts? Because this is just getting ridiculous

Even the usually most unreasonable people (from my subjective point of view of course) on this forum have nearly unanimously acknowledged that the rule change for the Phantom was necessary and has been pretty well executed.

Regarding the Falcon. I never felt that it was the best ship anyway, but now with Autothrusters at our disposal, Vipers and Inteceptors cann pretty much laugh at it. Also Jan Ors was not even frequently used on the Falcon. What i saw sometimes was a C-3PO plus Recon on the falcon and a B-Wing or HWK with Ors.

The other thing is that BTL-A4 Y-Wings absolutely wreck the Falcon. I killed it in 2 rounds of fire with my warthogs, ionizing it on the first turn, then finishing it off next turn when it was on an asteroid. I took some 2 damage in return iirc. After that it was mopping up some Z-95.

Edited by ForceM

you also dont get two focuses. one of them from the recon spec double is converted into an evade by Jan. You also can't do the same action again in the same turn, so you can't declare focus twice.

Also you can't use PTL if you don't get another action, which you DON'T get from simply having your stress removed in the COMBAT phase.

The Decimator could do this though:

PTL: TL F.

Wingman away stress

Isard actiaves: Evade

PTL or EI off that Evade: Boost or drop Prox Mine, or whatever redundant 4th action you want. Hard to fit actually.

4 actions.

you also dont get two focuses.

*cough* recon spec *cough*

you also dont get two focuses. one of them from the recon spec double is converted into an evade by Jan. You also can't do the same action again in the same turn, so you can't declare focus twice.

Also you can't use PTL if you don't get another action, which you DON'T get from simply having your stress removed in the COMBAT phase.

The Decimator could do this though:

PTL: TL F.

Wingman away stress

Isard actiaves: Evade

PTL or EI off that Evade: Boost or drop Prox Mine, or whatever redundant 4th action you want. Hard to fit actually.

4 actions.

I'm pretty sure he's talking about using the MF title, even though he doesn't specifically mention it.

Simple

Evade action

Ptl recon spec

Jan changes one focus to an evade.

Could work but I think it's a novelty and wouldn't stand up to high end play.

People will just send something to block.

While I think this combo is good, a PTL falcon is an easy thing to block. The falcon's true power is from its very open dial, limiting it to 4 maneuvers is inviting a lot of danger.

you also dont get two focuses.

*cough* recon spec *cough*

If you're going to quote him quote what he actually said.

you also dont get two focuses. one of them from the recon spec double is converted into an evade by Jan.

While I think this combo is good, a PTL falcon is an easy thing to block. The falcon's true power is from its very open dial, limiting it to 4 maneuvers is inviting a lot of danger.

I agree. Limited access to hard turns will hurt. It shouldn't take too long to drop the wingman first, then start blocking to deny the actions. I don't think it's a bad build, but it's strength is somewhat narrow compared to classic Fat Han. Gunner/Luke substantially increases damage output against a lot of important targets.

I would love to play against the Falcon in the OP. If your focusing and evading, you are not boosting. I'll catch you and block you.

See i play aggressors (i do love my robots) and i put outmaneuver on them which = hard counter to fat han

played vs that at times, its beatable, and now that Jax can survive a little bit longer with Autotrusters, you may not get those actions...

You automatically negate 2 damage at the cost of your action, a stress, your ept slot and 9pts. How is that better than the 3 damage you negate at the cost of your action and 8pts provided by everyone's favourite robot duo+title?

Falcons were a big deal because they were a hard counter to the phantoms. With the change to the phantom, it won;t be as powerful an arc dodger, and you won't need a fat turret to beat it. More lists will come out that were easily destroyed by phantoms, but roll over falcons. For example, BBBBZ, 4x blue w/ AdvS, Biggs walks the dogs, 4 warthogs, and swarms eat Fat falcons. As always, the way to beat Fat Han is lots of red dice. At my most recent store championship, I faced 3 fat Hans with my dual aggressors list and completely destroyed them.

I'm too am hoping that turrets see less play now and I agree with many here that they will.

But please... let's not rewrite history and think that falcons only came about because of the Phantom. They been around and complained about for some time and before the Phantoms hit the scene.. HSF builds had people sighing and bemoaning the lack of skill to necessary play and the boring game that often resulted because of these builds.

Also, and just for my personal edification, I know there are many mirror match counters for falcons/turrets. But how about non-mirror matches? Yes Biggs, BBBBZ, 4xBlue. Are there just as many imperial builds as rebel builds to take down falcons? And if so are they still generally competitive or only good for falcons?