Question on Speed

By RebelDave, in Star Wars: Edge of the Empire RPG

OK, I know "Plot" is a relevant answer :P but not quite what I am after.

As I understand when it comes to Hyperdrives:

0 is infinite speed (Wookieepedia).. So I guess that means you leave your departure point and arrive at your destination instantaneously, regardless of how far you travel.

The Falcon has a Class 0.5

Most military Vessels are Class 1(Half the speed) or 2 (Quarter the speed of the Falcon).

Most Civilian vessels are Class 3(Math failed me here) or 4 (Eighth the speed of the Falcon)

(Wookieepedia again)

Looking at the Freighter stats in the books, the bulk of the freighters have a Primary drive of 2, with a few 1s, and a few 3s. And the Capitol ships are predominantly Class 1.

With Backups being the teens (12-20)

Even a stock Yt-1300 has a class 2.

Using Fly Casual (And touching on a question I asked a couple months ago).

This means a Stock YT-1300 could fly from end of the galaxy to the other, in about 22 days. (11 or 11.5 days in a Class 1).

Is it me, or does this make the Galaxy feel small?

Or am I not grasping the overall speed and scale of things?

I mean, if the Empire, with the Military the size it is, able to travel right across the Galaxy in 12 days (If they used a Class 1) I am sure they could simply search the entire place without much effort...

So really, help me get my head around the scale of things. I know it sounds like a really STUPID question, but I think im missing the colossal nature of size.

I always imagined it would take a regular ship, a couple of months to make that. But that would mean they were using a Class 5 or 6 drive. Which you just dont really see in the books. (The slowest I can find it class 3 for a Primary - which would equal one month).

On this Hyperdrive scale, what would "The Speed of Light" be? Its got to be pretty far down the scale right?

I know speed of plot is a huge determining factor, and data on the routes, and how primary they are, and what route you take, and all this stuff.... and the data in Fly Casual is essentially "Sitting on the Interstate, doing 70mph with no traffic and good road conditions".

Help me see the grandness of the galaxy, becuase right now.. it feels abit weeny :unsure:

In my game it would take even the fastest ships a couple of months to go from one end of the Galaxy to another. That just feels more right to me.

In my game it would take even the fastest ships a couple of months to go from one end of the Galaxy to another. That just feels more right to me.

Thats what ive told my group, unfortunatly, the published numbers dont support that.

Even if you simply say the numbers are weeks, that means its nearly 3 months from one end to the other in a Class 1 drive ship. Which is abit too long if you are sticking to the main hyperspace routes.

Edited by RebelDave

Those numbers are also for travel along the major routes. Travel off of those routes and travel time goes up. Travel to areas with no previously established routes and the time goes way up.

In my game it would take even the fastest ships a couple of months to go from one end of the Galaxy to another. That just feels more right to me.

Thats what ive told my group, unfortunatly, the published numbers dont support that.

Even if you simply say the numbers are weeks, that means its nearly 3 months from one end to the other in a Class 1 drive ship. Which is abit too long if you are sticking to the main hyperspace routes.

The published numbers vary though. In the good ole days to cross the galaxy you'd better have around 2 months set aside. If you like I can probably find a source.

George kinda borked it all up in AotC when he had Yoda go from Corascant to Kamino to Geonosis in a time frame that wasn't well defined and came out to look like a matter of hours. After that everyone decided they had to adjust and make the galaxy smaller to match.

That said, it's you're game, you are the GM, the galaxy is as big or small as you say it is. I know there's a temptation to try and follow the canon to the letter, but take if from us old guys: Don't. It'll just cause problems. Run your game, tell your story, and don't worry about the details. The players will adapt.

I agree that speed across the galaxy is a week or so, assuming you are using the main hyperspace lanes. Much like going from LA to New York is 3-4 days in a car using the interstates. But I dare you to make that trip in less than 2 weeks without touching an interstate.

I'm not too bothered about the published numbers, myself. The game is narrative enough in nature that I feel it's appropriate to make that kind of call personally for the feel of my game.

The published numbers vary though. In the good ole days to cross the galaxy you'd better have around 2 months set aside. If you like I can probably find a source.

George kinda borked it all up in AotC when he had Yoda go from Corascant to Kamino to Geonosis in a time frame that wasn't well defined and came out to look like a matter of hours. (The Death Star go from Aldaraan to Yavin in a couple of hours; Starfighters go from Sullest to Endor in a couple hours, and the Falcon go from Hoth to Bespin in a day or so without a hyperdrive.) After that everyone decided they had to adjust and make the galaxy smaller to match.

That said, it's you're game, you are the GM, the galaxy is as big or small as you say it is. I know there's a temptation to try and follow the canon to the letter, but take if from us old guys: Don't. It'll just cause problems. Run your game, tell your story, and don't worry about the details. The players will adapt.

I don't have a problem with vessels being able to zoom along major routes really fast is they really want to, but I assume that hyperdrives have speed dials on them - they're not just on-off at fixed speeds. I also assume that your fuel costs are directly proportional to your speed. This means that the majority of Cargo Vessels are going to cruise at a nice, inexpensive few days between planets, as are patrolling military ships. Meanwhile fast couriers and military vessels in emergencies are going to zip around to be where they are needed.

In the old days, WEG decided it should take weeks to months to get anywhere in star wars, despite what we saw in the OT, and a lot of the EU copied or used adjusted versions of that. But really, Hyperdrives move at the speed of plot, which was always fast in the movies.

Generally in a system: minutes to hours

To another nearby system: hours

Within a Sector: hours to days

To another nearby Sector: days to weeks

another region: Weeks to months

From Tatooine, to the Minos cluster it took my players 21 days with a class 1 (they had class 2)

With astrogation rolls could change it 10% or either way, depending on how well traveled the route could further modify it

but in all honesty, if time is not a real constraint dont worry too much about keeping track of every minute or hour