How many degrees of success does a player need to rip open a chimera turret hatch?
One of my players wants to do it with his Death Guard.
The way I see it a strongish human can never do it unassisted, so that means Str 41 should always fail so a roll of 01 would give him 5 successes.
So 6 or 7 successes to do it? That's maybe too easy for a marine, Strength 41 base, +20 Power Armour, +2 successes for Unnatural Strength (4). If desperate (which should be the case in such a situation) he can use an infamy point for +10. Means a roll of 31 or 21 right? maybe that is fair.
What do you think?