Flipping throgh the Core Rulebook, both the Gear and Equipment chapter and the Gamemaster Chapter, I can`t find anything on what a job is likely to pay..
I don`t know how much is expected for smuggling these wares or fixing this ship or killing that guy..
Trading rules looks straight forward and simple enough, with the base of 1/4 and modifications from sector and the dice.
But I have to say that if you sell a blaster for more than it is worth in the book, then buy a blaster at the same place a little later, it won`t cost what is listed in the book, like in the example..
I have no idea how much a character should have to pay for common goods either, like a space-meal or a space-beer in a canteena..
- "If you want a deathstick from that blue guy in the corner, fine, that`ll be 5 cred."
- "Nah, my wookie doesn`t do drugs. She`ll just go and have a space-beer, how much is that?"
- "..."
Is there anything in the Corebook I have missed?
I would probably make something up, but it would be nice to have a foundation or something to base it on.