Speculation on the "epic" size expacs in the future?

By jediMasterLenny, in Star Wars: Armada

I mean, what do you think they are going to be? With Capital ships already being what they are, I can see the Super Star Destroyer being used but what in the world does the poor rebellion have to have for "epic" level stuff?

Startng off Tarkining the thread eh? ;)

The only counter for the SSD I know of is the Bullwark BC from Star Wars: Rebellion. It looked like a bug ugly fish, perfect for those icky Rebs.

As for what we can realistically expect, We may see a slight increase in play area, though 6x4 is pretty standard for miniature wargames. I'd like to see a point increase to at least 1000 with a 4-6 hour play time. I want to see lots of big ships blasting and little ships zipping and sniping.

I'm not familiar with X-Wing or the epic rues so, I'm not sure about what other changes could be made.

Oh, goody goody! Yet another thread talk super star destoyer in....

Wouldn't that be something, fat Balwarks on perfectly square bases that deal two face up criticals when they collide with anyone....

*ahem*

The rebels not having an equivalent to SSDs will be a problem but the game is already asymmetrical. Having some dedicated torpedo ships that can help put the hurt on super capitals, but wallow against "normal" ships, might be a compromise. Maybe some torpedo-armed marauder corvettes to put into the rebels with some torpedo uprades that get bonuses when fired against larger ships?

That or maybe the Rebels get some static space stations to counter the Super Star Destroyer, or upgrades to enhance bombers when attacking larger ships.

Please please not another SSD thread.

Ok talk about Epic games but just don't mention the Executor class and it will go much smoother. And the Balwarks are ugly as sin and would be a huge mistake and also not even close to the same size as a SSD. (It looks like a ship Lord Helmet designed to celebrate his glorious helmet.)

But we can't stop the thread now. Thanks for mentioning the Tarkining RedPriest, it made me smile.

Sorry but someone will have to explain "tarkining" to me.

Agreed.

The trend of all threads turning into an SSD debate has long become a point of annoyance for some. Personally, I have tried to keep well away from being embroiled in such a discussion.

We currently have a ' dedicated thread ' about the viability of an SSD in Armada (to date) hitting 11 pages. Can we keep this sort of discussion within said thread?

Wouldn't that be something, fat Balwarks on perfectly square bases that deal two face up criticals when they collide with anyone....

*ahem*

The rebels not having an equivalent to SSDs will be a problem but the game is already asymmetrical. Having some dedicated torpedo ships that can help put the hurt on super capitals, but wallow against "normal" ships, might be a compromise. Maybe some torpedo-armed marauder corvettes to put into the rebels with some torpedo uprades that get bonuses when fired against larger ships?

That or maybe the Rebels get some static space stations to counter the Super Star Destroyer, or upgrades to enhance bombers when attacking larger ships.

Now we're really onto something with potential!

Norsehound, admiralcrunch has been very busy at work on creating spacestations over in his " WIP: Station Assault " thread for us to field in our Armada games - very very kind and generous of him, I must say. :D

I recently necroposted in that thread to bring it to the fore so that such an awesome gem would not be missed and as such become a GREAT disservice to us all! :lol:

Sorry but someone will have to explain "tarkining" to me.

:D

Now RedPriest has Tarkining out there and it is better IMO.

Edited by Beatty

One thing that hasn't been mentioned yet is a Torpedo Sphere.

Also: While not really requiring an 'epic' distinction, I feel they would only fit into 'story' type missions: Golan Space Defense Platforms (1-3). Hard to see them in a normal space battle, but in a mission/epic type game, they could find a place.

Haha.

JimmyMethod.

You've got me even more fired up now! Yes the good old Golan IIs and IIIs!

Holy heck those things were powerful enough to keep fleets of ISDs at bay!

I can totally envision massive seige battles taking place, involving some of these bad boys! They'd probably be deployed over more vital, core-ward planets. Perhaps amongst shipyards and similar production facilities. :D

Bulwarks aren't ugly... they're original. They're something different than the 2-3 elongated space bars that the Empire uses for most of their smaller capital ship shapes (Examples: Lancer, Dreadnought, Carrack).

Personally I think a Bulwark would be an interesting counterpart to any of the Star Dreadnoughts the Empire fields. Maybe a speed 1 sluggernaught that takes punishment like a planet and can vaporize Gladiators with one round of fire. Slow as a stunned snail, but I like the two crit rule because these things are so huge (and anyone stupid enough to let one overlap them deserves that kind of collision punishment).

I'd like to see player-owned space stations actually... the problem is justifying them in the deployment zones. It's not often that two mortal enemies would build space stations in spitting distance of one another. That's the only serious gameplay problem I see with developing the idea.

Bulwarks aren't ugly... they're original. They're something different than the 2-3 elongated space bars that the Empire uses for most of their smaller capital ship shapes (Examples: Lancer, Dreadnought, Carrack).

Personally I think a Bulwark would be an interesting counterpart to any of the Star Dreadnoughts the Empire fields. Maybe a speed 1 sluggernaught that takes punishment like a planet and can vaporize Gladiators with one round of fire. Slow as a stunned snail, but I like the two crit rule because these things are so huge (and anyone stupid enough to let one overlap them deserves that kind of collision punishment).

I'd like to see player-owned space stations actually... the problem is justifying them in the deployment zones. It's not often that two mortal enemies would build space stations in spitting distance of one another. That's the only serious gameplay problem I see with developing the idea.

While this doesn't fit well with the current Objective card system, restricting the use of a given mini to a specific Objective driven scenario could resolve this.

We are not allowed to talk about SSDs, it upsets the morons in their natural habitat. Seriously, I want to discuss this, so could those not interested try something crazy and not click to join the debate? I swear to the Maker that some people just have to be upset to be happy.

We are not allowed to talk about SSDs, it upsets the morons in their natural habitat. Seriously, I want to discuss this, so could those not interested try something crazy and not click to join the debate? I swear to the Maker that some people just have to be upset to be happy.

If the topic is about how the rules and objectives would work for an epic game I am all for it.

Well, the Empire doesn't consider a small one-man fighter to be any threat, or they'd have a tighter defense. An analysis of the plans provided by Princess Leia has demonstrated a weakness in the epic size ships. But the approach will not be easy. You are required to maneuver straight in front of it, and get pulled along with it. The target area is only six inches wide. It's an enormous ship. A single critical hit will start a chain reaction which should destroy the epic sized ship. Only a critical hit will set off a chain reaction. The ship is ray-shielded, so you'll have to use proton torpedoes.

Even if the Executor is off the table there are still plenty of Star Dreadnoughts in the Imperial navy we could depict. My favorite is the Praetor II, the version by Fractaclsponge.

Seriously the Empire is characterized by these oversized space wedges of doom. While the Executor is kind of... controversial with the fanbase I can't see FFG resisting the want to give us a ship heavier than the Imperial to use as fleet command vessels.

Even if the Executor is off the table there are still plenty of Star Dreadnoughts in the Imperial navy we could depict. My favorite is the Praetor II, the version by Fractaclsponge.

Seriously the Empire is characterized by these oversized space wedges of doom. While the Executor is kind of... controversial with the fanbase I can't see FFG resisting the want to give us a ship heavier than the Imperial to use as fleet command vessels.

So how would these ships work? Would there be two seprate sections like in X-Wing? They wouldn't use different dice so would they just use A Lot more of them or would they just get more attacks using around the same number of dice?

Depending on the time frame the Rebels have the Viscount class.

Sorry, didn't realize the SSD discussion had been a heated one and was ongoing - my original question actually was not explicitly about SSDs but about where people thought they would take the game to have "epic" ships in it. SO leaving the SSD thing alone, any speculation on ships for either side?