Composition of obstacles cloud in tournament

By dmborque, in X-Wing Rules Questions

Probably due to my not-so-good English, I have a doubt with the new ruling for the obstacles each player has to bring to a tournament.

The new text states:

[...] Each player must also
bring exactly three unique obstacle tokens of his choice. Players must select
these obstacles from the six asteroids included in the core set and the six
debris clouds included in the YT-2400 and VT-49 Decimator expansion packs.
Each obstacle chosen must be different; the player may not select two of the
same asteroid or debris cloud. The TO is not expected to supply any game
components to players.

So:

1. Each player brings 3 obstacles..

2. These obstacles can be asteroids or debris clouds.

3. The three obstacles must be different (i.e. you cannot choose 2 obstacles with the same shape).

But, what does "the player may not select two of the same asteroid or debris cloud" mean?

It is simply redundant, and it means the same as point 3?

Or does it mean that I cannot take 2 obstacles from the same obstacle set (I understand there are 3 obstacle sets: asteroids from the core, debris cloud from Decimator, debris cloud from YT-2400)?

Thanks!

it is redundant and means the same as 3.

It's just a clarification. The semi-colon ( ; ) means what comes after is a related thought. It's not a separate rule.

Edited by DailyRich

Interesting to note though that you may now wind up with 2 of the same obstacle token (shape and size) on the same board in a competitive match up since you are required to keep the same 3 tokens you choose for the entire tournament. If you and your opponent have both selected to bring the big asteroid, you both have one to place during set up and will have two of the exact same obstacle on the board during the match.

Crazy! Or as Yoda might say; "Begun this Clone debris field has"

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

Get one of those little colored sticker dots. Put it on one side. Or, take a colored sharpie and color in the blank side faces of the obstacle token. Now you've marked ownership in a way that doesn't impede the USE of the obstacle (what I believe FFG has in mind when they limit modifications). I doubt any TO will object to these methods of marking, since they don't interfere with the game in any meaningful way.

I assumed that it was an oversight. I sent an email to Alex D. and he confirmed that it was and that he'd address it.

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

"My obstacles have the ion tokens on them."

There. Done. I mean, who doesn't have at least three extra tokens of some kind sitting around? Use the squad number tokens or some special mission tokens or whatever. It's not modifying the obstacle, it's just sitting on top of it.

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

"My obstacles have the ion tokens on them."

There. Done. I mean, who doesn't have at least three extra tokens of some kind sitting around? Use the squad number tokens or some special mission tokens or whatever. It's not modifying the obstacle, it's just sitting on top of it.

I've run a black Sharpie marker around the edge of my asteroids. Not only does it make the cardboard edge visually disappear, but I know they're mine straight away. And nothing has been modified that would affect game play.

I wouldn't use a game token like the ion tokens. The ID number tokens are an ideal fix though. Good idea.

Edited by Parravon

Print these out and stick 'em to your asteroids!

zyAT8b1l.jpg

Print these out and stick 'em to your asteroids...

I have a longstanding plan to print up some Little Prince stickers for my asteroids, and the new ruling might be the impetus to actually get around to it.

Print these out and stick 'em to your asteroids...

I have a longstanding plan to print up some Little Prince stickers for my asteroids, and the new ruling might be the impetus to actually get around to it.

I'm also considering finding some images of wrecked TIE Fighters / X-Wings depending on what faction I'm flying next tourney :P

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

If the tokens are completely identical such that even you, the very concerned owner, cannot tell them apart, then why does it really matter which one you get back?

- H8

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

If the tokens are completely identical such that even you, the very concerned owner, cannot tell them apart, then why does it really matter which one you get back?

- H8

You may end up with a set of 6 asteroids (or debris) that are not unique. Outside of the big asteroid, they all look about the same to me.

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

If the tokens are completely identical such that even you, the very concerned owner, cannot tell them apart, then why does it really matter which one you get back?

- H8

You may end up with a set of 6 asteroids (or debris) that are not unique. Outside of the big asteroid, they all look about the same to me.

Ah, ok. That makes some sense. I thought you were really worried you were going to take home e.g. my big asteroid instead of your big asteroid.

- H8

I was really hoping that they would have included rules for fielding the CR90 (Tantive IV) or the GR75 (Rebel Transport) and the upcoming Imperial Raider as a choice for the "3 unique obstacles." It states in the rules that accompany the huge ships that players can opt to field the huge ship as a obstacle in place of their 3 asteroids. I know this can be done in casual play, but I think we should up the awesome level of our games. It would also add a whole new dimension to the games. The huge ships are not as easy to fly around as one might think.

I played my first X-Wing event with both the CR90 and GR-75 being used as obstacles and it was amazing!!! I was really hoping to see more games AND tournaments with the huge ships being fielded. It makes the playing experience so epic (pardon the pun... It was intended)! I just really was to see more of our investments on the board!

Thought? Comments? Suggestions?

Edited by Black Arrow

What concerns me is that it is still illegal to modify obstacles. How will you know which obstacle you brought at the end of the match if you are not allowed to mark them?

Tournament rules page 1:

"Asteroids and other obstacles may not be modified in any way."

Other components (such as dials) are specifically called out as something that you can mark to identify ownership. Obstacles should be as well.

If the tokens are completely identical such that even you, the very concerned owner, cannot tell them apart, then why does it really matter which one you get back?

- H8

You may end up with a set of 6 asteroids (or debris) that are not unique. Outside of the big asteroid, they all look about the same to me.

"They all look the same to me", that sounded kind of racist ! Asteroid-ist, debris-ist.....