Well I asked for X-Wing news and I sure did get it...

By Crabbok, in X-Wing

Oh the joy of casual play at home...

:lol:

my TO and flagship owner was telling me that something bad will happen to the game... because of the fuseage of FFG with Asmodee oh wait Asmodee bought FFG. see it as something like this guys....

Asmodee is something like Equal to E.A in the Miniature world in terms of horrible publisher like E.A is.... thats what i got told of.

i never wanted to believe this but changes are happening like the mats thing the phantom nerf. ok the nerf is kinda ok even if i hate it but that with the playmats is hillarious

Edited by TheLurker

Dice will be replaced by shooting targets with an AR-15 at 175yds. You don't want to know about the blinded pilot crits...

Great, first my Phantoms got nerfed, now I have to use a poodle shooter instead of my beloved FN FAL.

What will be the next nerf or change this week? Predictions follow:

  • Turretted ships can now only fire outside their arc if the defender is range 1 - 2. If they want to fire range 3, the defender must be in arc.
  • Initiative now allows you to choose at the start of each turn, how all ties in pilot skill will be handled. You may opt to move first and shoot last, move last and shoot first, or any combination. Or if you and your opponent each have 2 PS 5 ships, you may have ONE of your PS 5 ships move, then both of your opponents, then your last PS 5 ship, then you may fire first with both. Essentially, initiative makes you a god.
  • Players can now Destroy Asteroids. They have 6 hull each. Critical hits count as 2 damage.
  • Upon release of the Raider, Darth Vader counts as having the Advanced X1 title without the card equipped. This means with ther Raider a player can have 5 TIE Advanced titles if they own Darth Vader.
  • Painting your ships is now illegal. For those of who you have alreayd painted, FFG now sells FFG Paint Stripper, only 59.99.
  • Clone Wars: No duplicate unique pilots / crew can exist on an entire map. This means if you have Luke Skywalker Pilot, and your opponent has Luke Skywalker Gunner, the player with initiative gets to keep him, and the opponent must discard his upgrade at the start of the game.
  • X-Wing will now be used to settle Squadron Battles in Armada. Armada tournament rounds have now been extended to seven hours each.

The last one is not too bad of an idea.

I will say this, I am not too impress with the fighter squadron interactions in Armada. The fighter squadrons and their effects on the game of armada seems so tacked on. They are better than BFG squadron mechanics but not as good as I would hope for. I was actually hoping squadrons will have firepower equal to their fighter strength simulating fighter ships going down and ace pilots can be upgrades. It is not like that at all.

Also the squadron ships could use a little paint. I'm not asking for a fully painted ship but one color painting the wings of the TIEs black or a stripe on the X-wing would have been nice.

Edited by Marinealver

Dice will be replaced by shooting targets with an AR-15 at 175yds. You don't want to know about the blinded pilot crits...

Great, first my Phantoms got nerfed, now I have to use a poodle shooter instead of my beloved FN FAL.

...communist...

Dice will be replaced by shooting targets with an AR-15 at 175yds. You don't want to know about the blinded pilot crits...

Great, first my Phantoms got nerfed, now I have to use a poodle shooter instead of my beloved FN FAL '03 Springfield.

Fixed that for you.

Edited by TopHatGorilla