I stand by it. I have played in tournaments of every format and length, from 3 rounds at 75 min each to weekend long affairs of 4 hour rounds. The idea that people can't realistically participate in a tourney at 2.5 hour rounds and two days is incorrect. That is actually, basically miniature gaming standard - Warhammmer and 40k, larger Warmachine events, Flames of War and its derivatives...etc. Just came back from Adepticon where I had both the pleasure of playing some Armada with its designers and talking about this issue and watching thousands of gamers play rounds of 2.5 hour games over multiple days.
What is ridiculous is the idea that a miniatures game tourney taking two days with rounds of 2.5 hours is somehow unreasonable or that people can't realistically participate.
How is it ridiculous that it's unreasonable for some people to be able to participate in a tournament that long? Several of my gaming friends have kids, for example. There's a big difference between finding someone to watch the kids for a couple hours, and finding someone to do it all day, or even two days.
I drive an hour each way to the venue I play HeroClix at. With our tournaments running about 3 hours, that's a 5 hour commitment. If the tournament itself runs 8 hours, that makes 10 hours. With the 8 hours I work (plus about another hour driving time), an hour or two I spend every day checking on my elderly grandmother, that's 20+ hours, which I suppose I could do if I decide to just not sleep.
Some people work multiple jobs, or even a single job with a 60+ hour work week. I know some for whom 80 hours is average. Please tell me how they can just "realistically participate in anything."
If you were to say that it's reasonable for some people to participate in 8 hour long tournaments, I can agree with that. But a blanket statement that people can "realistically participate in anything," seems shockingly divorced from reality. Maybe you can commit 8 hours to a tournament easily if you want to, and so can others. But that in no way means that everyone can, and to suggest that they can is actually kind of insulting.
I have been playing competitively since 1977. The 75 minute rounds of X wing are the shortest I have experienced, yet every tourney I have played in has ended after midnight due the number of rounds played. I have also played in tourneys where the rounds were 4 hours long and took three days. There will always be people that *****, but people can realistically participate in anything. I continue to laugh at posts that make it seem like gaming was invented yesterday and things we have been doing for decades have never been done before or are not considered normal.
There is also the issue that a game company dictating tourney terms to its players is an artificial restriction. You can run events in any format you like. I have run events that did not use the company format, but attracted more players and gave out more prizes than any the company itself ran or sanctioned.
For company sanctioned events, they cannot please everyone, so they go with what will work with that game for the most people. My read is that, for Armada - which has a lot going on per turn - 400 at 2.5 hours is pretty much exactly where they should be.
I'm just going to let the ridiculousness of that statement stand on its own.
Someone's never been to the Boardgame Players Association Word Boardgaming Championships.
No. Been to Origins and GenCon, but that's about it. And even at a convention like those, lots of people decide what events they're going to do based on the time commitment. I know the one year when I played at a Mage Wars tournament, the turnout was abyssmal, and the main reason cited by players that stopped by their booth but chose not to play a tournament was because it was over 6 hours long. Even when people go to an event specifically for gaming, there are still only so many hours in the day to budget.