a green will clear the stress from dauntless, does daredevil still give stress or how does this work?
Dauntless + Daredevil
Daredevil executes a white maneuver and gives the ship that uses it a stress token, so Daredevil won't clear your stress from the Dauntless title.
1.) complete green manuever
2.) remove a stress token
so
1.) complete a green manuever
2.) bumping triggers Dauntless, which lets you preform a free action
3.) Dauntless lets you use Dare Devil, which ends in a stress
4.) after Dare Devil, Dauntless' stress kicks in
5.) green maneuver kicks in and removes a stress
green manuever --> bump ---> green maneuver removes a stress
--> Dauntless, free action ---> Dauntless stress
--> dare devil + dare devil's stress
in the end, you'll have a stressed decimator
Edited by ficklegreendiceAh, I think I misunderstood the question.
it's even more fun if you have E.I ![]()
nested actions, ho!!!!
1.) complete green manuever
2.) remove a stress token
so
1.) complete a green manuever
2.) bumping triggers Dauntless, which lets you preform a free action
3.) Dauntless lets you use Dare Devil, which ends in a stress
4.) after Dare Devil, Dauntless' stress kicks in
5.) green maneuver kicks in and removes a stress
green manuever --> bump ---> green maneuver removes a stress
--> Dauntless, free action ---> Dauntless stress
--> dare devil + dare devil's stress
in the end, you'll have a stressed decimator
Perfect. Thank you.
it's even more fun if you have E.I
nested actions, ho!!!!
Yep. You could theoretically take 3 actions with daredevil dauntless. ram -> dauntless -> daredevil -> dauntless -> whatever -> EI -> proximity bomb. Right? xD