Triple Int List

By Moe718, in X-Wing Squad Lists

Just wondering if this list would be viable in the current meta?

Soontir Fel

Royal Guard

Ptl

Stealth Device

Autothrusters

= 35 pts

Turr Phennir

VI

Autothrusters

= 28

Carnor Jax

Royal Guard

Ptl

Stealth Device

Autothrusters

= 34

For a total of 97 points. Just to get the int bid and pass to make sure my ships are moving last. The only ship I can see having problems with is a Decimator with Vader. I did run this list at a store championship and won but the field was small and most of the pilots where new to the game. Was thinking about adding shields over the Stealth Devices but that extra green is nice sometimes. Any input would be great.

Trip Ints are fun...anytime they meet up with a control list youre kind of dead in the water

Trip Ints are fun...anytime they meet up with a control list youre kind of dead in the water

Only if you get shot ;)

It works, but yeah there's no room for error. I find Jax is a bit of a catch22 - you want to get him in close, but keeping him alive long enough to deal good damage can be tricky since he'll go down fast even with the stealth if he gets focus fired on. And he's usually the first target your opponent goes for due to his ability...

My control list doesnt need to hit...tacticians,, mangler on Kath

I've tried this list in several tournaments and have come to the conclusion that it relies too much on the dice. Stealth is a great card, but when you get hit you lose it and 1+ hull, and often what sneaks through is a crit taking more than one hull or effects that really hurt (red turns, PS0, pilot abilities etc). So I would suggest switching stealth for hull - especially on Carnor since he is the most likely to bump or get into multiple arcs charging in the fray. Needing to be at range 1 to max Carnor means he needs more beef in my opinion and less reliance on the green dice. Soontir can use stealth more effectively given PTL and bonus assigned focus, but I'm presently leaning toward bulking him up too.

This is the list I'm presently using:

Soontir, PTL, RGT, AT, SU

Turr, VI, RGT, AT, SU

Tetran, SoT, RGT, AT, SU

Good mix of arc dodging, turret insurance, and crit mitigation.

Edited by NorseJedi

Thanks for the feed back on the list. How ever I did play against a control rebel list BBY Hawk all with Ions and managed to beat it without getting into trouble from stress or ion. Granted Fel did live longer then he should have (2 range 1 shot from the B-wings and he lived). But I do like the SU on the Int's and will give that a try at the next event.