Hi guys, I'm looking for some feedback on balance for the next mission of a campaign I am running.
Basically it's story/narrative based, but i try to keep some balance.
Story so far: Star destroyer disabled a GR75 which managed to limp into an asteroid field.
Imp ships secured the space around GR75 in last mission, with over 25% of their points remaining on field. (probably over 33 % - surviving ships were a 1 shield down tricked out vader and 1 hull down tricked out soontir who lost his stealth - was a 200 point game).
Next phase is Imps escorting a stormtrooper transport to the GR75. (Had the rebels/scum won, a rebel shuttle would be being escorted with a repair team)
What I am thinking: imps 125 points, scum/rebs 100 points. (due to already securing area). Stormtrooper trans either as a shuttle costed at 25 points OR as a 6 hull/6 shield standard.
Alternatively, the trans can have 2 dedicated TIE escorts which may give it evade tokens as per that one mission in the rulebook.
3X3 or 3X4 - still not decided.
Any thoughts?
Edited by DariusAPB