An idea for a campaign.
Imperial POWs in a Xeno Camp
they must decide between plotting escape, sabotaging xeno ops,
collaborating, or just waiting for release.
I've got a map started here: LINK
What am I forgetting on the map ?
An idea for a campaign.
Imperial POWs in a Xeno Camp
they must decide between plotting escape, sabotaging xeno ops,
collaborating, or just waiting for release.
I've got a map started here: LINK
What am I forgetting on the map ?
You're missing any sort of mess hall, which you want fairly separate from the prisoner buildings due to the potentially dangerous things you find in your average kitchen.
The prisoner barracks seem awfully small compared to all the other facilities.
For Xenos, I might use Tau. Regimented and strict, but not horribly cruel torture you to death at the breakfast table like the way Dark Eldar would be
Edited by Spatulaodoom
The prisoner barracks seem awfully small compared to all the other facilities.
also added the salt mine camp
added the Canteen to the maps.
this is a place where prisoners who work hard can spend the
scrip they earn on extras like cigarettes, musical instruments,
snacks, dice, cards, etc.
this is of course contrary to imperial military discipline,
since it is akin to accepting favors from the enemy.
No mess hall needed in a POW camp - they just throw down slop from overhead maybe once every few days or or fill up a trough full of nasty viddles - again not too often LOL
Also dont forget to add the electrified bed box springs (ala Rambo) LMFAO
I sort of agree Morbid-Don, but one of my plans for making the camp insidious is that the Tau will actually be trying to subvert the imperials, so the camp is nice as possible for a prison.
The occasional cruelty will be from bored or hungry Kroot.
Edited by Egyptoid