I really have no idea what they will do for a game mechanism, but I feel fairly certain that they'll do something.
I like the idea of an imposed objective, or a new objective, but I really don't know if that's what they'll do.
I hope that we do get more than just the 12 objectives in the Core.
Part of it, I think, depends on how they're going to orient this game. X-Wing, despite their best efforts to make it somewhat story-based, has become a tournament-style game. Maybe they'll be fine with Armada becoming the same, or maybe they'll also try to push narrative gameplay with Armada. We'll just have to wait and see.


