Upgrade card to jam FCS?

By eagletsi111, in X-Wing

So when does everyone think we will get an upgrade card to jam FCS. Usually in the meta FFG comes up with something to stop the top dog. In this case FCS.

I expect to see something like this soon enough.

1 Modification,

Radar Jamming Computer

When fire control systems is used on your ship. Roll a single defense die, on an Evade result. Fire Control Systems upgrade will not work on your ship this turn.

I hoping we get something soon, that would really help change the meta.

Thanks,

And if the enemy doesn't have FCS, which is a very high probability? Wasted points.

FFG refused to make a card that targeted only turrets (see Autothrusters's range 3 utility), they're not going to make a card that's outright useless if the enemy doesn't take a specific ship, and certainly not one targeting a lone upgrade.

Besides, attacking the Target Lock action is far more harmful than useful.

If you're being target locked too much get Expert Handling.

Sure It's wasted points, but that's the risk. That's why I focused on FCS only. Everyone else stated it should affect all target locks. Not me!

We need a mod that disables boosting or barrel rolling perhaps. Something to slow down 3-4 action ships.

FCS doesn't need to be eliminated.

And something that eliminated target locks would screw ordinance over even more... since that would negate the ability to even use 90% of it. Brilliant thinking OP.

Did you even read the first post. This was directed at FCS only. Everyone else on here stated it should affect all target locks and I just went along with it.

Please read the original thread before commenting with rude comments next time.

Edited by eagletsi111

So when does everyone think we will get an upgrade card to jam FCS. Usually in the meta FFG comes up with something to stop the top dog. In this case FCS.

I expect to see something like this soon enough.

1 Modification,

Radar Jamming Computer

When fire control systems is used on your ship. Roll a single defense die, on an Evade result. Fire Control Systems upgrade will not work on your ship this turn.

I hoping we get something soon, that would really help change the meta.

Thanks,

And if the enemy doesn't have FCS, which is a very high probability? Wasted points.

FFG refused to make a card that targeted only turrets (see Autothrusters's range 3 utility), they're not going to make a card that's outright useless if the enemy doesn't take a specific ship, and certainly not one targeting a lone upgrade.

Besides, attacking the Target Lock action is far more harmful than useful.

If you're being target locked too much get Expert Handling.

Sure It's wasted points, but that's the risk. That's why I focused on FCS only. Everyone else stated it should affect all target locks. Not me!

It's not a risk, it's bad design, and FFG will never print it. They don't make hard counters that are useless in all other applications, and Fire Control System doesn't need hard countering anyway.

Edited by TIE Pilot

Against everyone but corran, expert handling will shut down FCS. And especially so against those that are lower p.s. than you. It takes your action though.

Not quite sure why you believe FCS is meta defining... Look through the SC recent wins, not many FCS upgrades out there. I'm going to point out that you suggest a lot of fixes to things you find unfair and relatively often, I would suggest looking more to yourself as to why you believe it is broken then to fix something no one else finds issue with.

Also anything that harms TLs is going the opposite direction the game developers want right now with ordnance, so I highly doubt any such thing will happen. If its a big problem for you, go play some large ships and take countermeasures, there is your one shot TL drop.

Edit: Also there is a card that helps elevate TL happy lists, sensor jammers. Can't reroll that die.

Huj,

The reason I bring it up, it because I have spammed it to the point, where people hate it. I have stopped playing it now, because you can truly abuse it with certain overpowered ships. The problem I have, is I that I push the rules to the limit, and when someone gives me the ability to take advantage of a rule I do it. It's the way I'm hard wired. I had to learn to stop myself. In some games it's just too easy to take advantage of the rules. (My other group members call it Rap??g the rules) They call me a Rules Rap?st. Don't want to get banned for foul words.

It's has nothing to do with my games, but after I abuse a rule. I know it's somewhat unbalanced when in the right hands. I just enlightening everyone else about it too.

Edited by eagletsi111

If your group thinks the metabreaking upgrade of the week is Fire Control System they have issues.

Swarms of generic pilots are actually great against FCS. Once your ship has been locked onto, get it out of the way. FCS is wasted points if you can't shoot the same ship consecutively. Granted, it's difficult to completely dodge the FCS ship, but what you can do is force a lot of other more appealing shots. For example, turn him away from the battle (the Biggs maneuver) and move your other ships to range one of the attacker. Do they try to finish off the ship at range 3, and let the closer enemies throw range 1 attacks? Or does the FCS ship ignore the range three target lock and make a range 1 attack of its own against a new target?

I hate using FCS because this always seems to happen to me.

Fire Control system is a two point upgrade worth two points.

Fire Control system requires the Sensor slot, which limits it to the following ships:

Lambda-class Shuttle
B-wing
TIE phantom
E-wing
Virago
Aggressor
TIE advanced

On most of these, it's nothing special. Normal Fire Control system is a 2 point action economy upgrade. You have to hit the same target again, telegraphing it to the opponent for a whole round and it has an opportunity cost of the highly valuable sensor slot.

Of these ships, the Lambda, B-wing, TIE phantom and Aggressor can buzzsaw (combine FCS with Gunner). The Lambda buzzsaw's been around for ever, the B-wing buzzsaw is very pricey, the Aggressor's not fully established and the TIE phantom is probably the worst ship in the game to put Gunner on because it's got four dice: it's not likely to miss. I see Whisper with Gunner and Fire Control System complained about, and it's hilarious to see. Gunner on a Phantom? Really?

Corran is the only one who gets great use out of it (setting up his second attack), but he does the same thing with Marksmanship, and however good it may be Corran's paying for it with his overcosted E-wing.

Fire Control System, nice upgrade but bringing the sky down? Hardly.

Edited by TIE Pilot

How to beat FCS with generics:

Plan you moves to force the FCS to bump you, or to put yourself out of their firing arc. If they can't shoot you, the target lock is useless.

Since FCS is one of the few ways that generics can keep up with more expensive named pilots, nerfing it is a terrible idea.

Exactly! Right now this game has gone to using almost no un named pilots, Except for a few. We need something to make non named generics able to break target locks too. Let's face it every modern ship can drop chaff or flare to break target locks, most have sometype of ECM jammer too. You cannot tell me that with that much technology they would have something to defend against it. FCS is currently one of the most powerful upgrades, and poor generics really have no way to avoid it. Since it's an auto target lock. And FFG is looking for ways to power down the phantom and Corran, here is the simple way. Sure they can still use their abilities, but they have risk that every Z-95 they face might cancel it, If someone really wants to spend the points.

I almost feel their should be an independent upgrade, called Counter Measures: With all sorts of defense cards, each ship would be allowed to take 1. Each counter measure would have a different cost, It just makes sense.

We all know that in War one country comes up with something, then the other counters with something to stop it.

I love flying generics, but really in today's meta. They're are very scarce.

I fear Star wars X-wing is becoming Hero-Wing, just like warhammer became Hero-Hammer. We know what happened with that. I just hate to see all my generic cards sitting in their bin unused.

There is a couple counters already

The main one. Kill the ship it is on If your using generics.

If your flying a swarm with low ps ships you should have more than enough guns to focus fire it down

Fcs is not a upgrade that requires countering

LeTs be realistic here.

The development team and play testing. Group have more important things to be doing with their time rather than make a counter to one card that you seem to have a problem with.

I don't even know why you would suggest such a thing to be honest.

I'd rather them fix things that actually need fixing, and design new ships and ideas.

What your suggesting is not going to happen.

If they ever did make some sort of counter it wouldn't be a counter directed at fcs, but rather target locking... Oh wait a sec

Not quite sure why you believe FCS is meta defining... Look through the SC recent wins, not many FCS upgrades out there. I'm going to point out that you suggest a lot of fixes to things you find unfair and relatively often, I would suggest looking more to yourself as to why you believe it is broken then to fix something no one else finds issue with.

Also anything that harms TLs is going the opposite direction the game developers want right now with ordnance, so I highly doubt any such thing will happen. If its a big problem for you, go play some large ships and take countermeasures, there is your one shot TL drop.

Edit: Also there is a card that helps elevate TL happy lists, sensor jammers. Can't reroll that die.

Huj,

The reason I bring it up, it because I have spammed it to the point, where people hate it. I have stopped playing it now, because you can truly abuse it with certain overpowered ships. The problem I have, is I that I push the rules to the limit, and when someone gives me the ability to take advantage of a rule I do it. It's the way I'm hard wired. I had to learn to stop myself. In some games it's just too easy to take advantage of the rules. (My other group members call it Rap??g the rules) They call me a Rules Rap?st. Don't want to get banned for foul words.

It's has nothing to do with my games, but after I abuse a rule. I know it's somewhat unbalanced when in the right hands. I just enlightening everyone else about it too.

Alright, I'll bite. What on earth are you running that "bends the rules" with FCS? How have you been spamming it that makes it so powerful? What overpowered ships have your opponents calling you names?

Not quite sure why you believe FCS is meta defining... Look through the SC recent wins, not many FCS upgrades out there. I'm going to point out that you suggest a lot of fixes to things you find unfair and relatively often, I would suggest looking more to yourself as to why you believe it is broken then to fix something no one else finds issue with.

Also anything that harms TLs is going the opposite direction the game developers want right now with ordnance, so I highly doubt any such thing will happen. If its a big problem for you, go play some large ships and take countermeasures, there is your one shot TL drop.

Edit: Also there is a card that helps elevate TL happy lists, sensor jammers. Can't reroll that die.

Huj,

The reason I bring it up, it because I have spammed it to the point, where people hate it. I have stopped playing it now, because you can truly abuse it with certain overpowered ships. The problem I have, is I that I push the rules to the limit, and when someone gives me the ability to take advantage of a rule I do it. It's the way I'm hard wired. I had to learn to stop myself. In some games it's just too easy to take advantage of the rules. (My other group members call it Rap??g the rules) They call me a Rules Rap?st. Don't want to get banned for foul words.

It's has nothing to do with my games, but after I abuse a rule. I know it's somewhat unbalanced when in the right hands. I just enlightening everyone else about it too.

Alright, I'll bite. What on earth are you running that "bends the rules" with FCS? How have you been spamming it that makes it so powerful? What overpowered ships have your opponents calling you names?

I'm insanely curious about this too, it's really not even remotely close to broken any time I've ever seen.

Not quite sure why you believe FCS is meta defining... Look through the SC recent wins, not many FCS upgrades out there. I'm going to point out that you suggest a lot of fixes to things you find unfair and relatively often, I would suggest looking more to yourself as to why you believe it is broken then to fix something no one else finds issue with.

Also anything that harms TLs is going the opposite direction the game developers want right now with ordnance, so I highly doubt any such thing will happen. If its a big problem for you, go play some large ships and take countermeasures, there is your one shot TL drop.

Edit: Also there is a card that helps elevate TL happy lists, sensor jammers. Can't reroll that die.

Huj,

The reason I bring it up, it because I have spammed it to the point, where people hate it. I have stopped playing it now, because you can truly abuse it with certain overpowered ships. The problem I have, is I that I push the rules to the limit, and when someone gives me the ability to take advantage of a rule I do it. It's the way I'm hard wired. I had to learn to stop myself. In some games it's just too easy to take advantage of the rules. (My other group members call it Rap??g the rules) They call me a Rules Rap?st. Don't want to get banned for foul words.

It's has nothing to do with my games, but after I abuse a rule. I know it's somewhat unbalanced when in the right hands. I just enlightening everyone else about it too.

Really now? Thats the best you have? Which rules in this game are you taking advantage of that your opponents cannot? The fact that you believe there are OP ships, that is just laughable as well. Generics are being used, one of the scariest lists right now THAT DOESN'T USE FCS is 4 thugs with ICT/BLT-A4/Agro. Its won 3 SCs so far, so I mean, its not that scary at all! Better make something that cancels focuses outside of Jax! Lets not forget about the other threat that is BBBBZ and the ground it is gaining, or the A wing swarm, or the mini swarms with a named pilot, or... you know what I'm just going to stop there. You have no grounds for complaint outside of your group seems to need to learn how to pilot better, yeah I went there. If they are having issues with just one list of yours to where they are calling you names, you have bigger issues than a rule/upgrade problem.

Once you have actual proof that something is broken, instead of hyperbole and exaggeration of a situation then people will listen.