Hi guys, bit of a tricky one came up in my group last night.
The "Dodge" symble on the white defence dice cancels all damage from the attacks but does it stop surges aswell. The first time we came against this was with an E-Web and the surge allowed the Engineer to Recover health.
Last night however it came up against the Royal Guard Champion with the Reward card from "Means of Production" and "Show of Force" cards attached. I rolled up the Red, Yellow and Green and the Rebel got a Dodge.
This put us into a little conflict. Several Serges came up and there effects came into question. There were ALOT of possible surge options including extra damage and various conditions. We decided that, as Dodge states Rebel take no damage, the additional damage results shouldnt be used.
My arguement was that if the Recover from the last game could be used, then Bleed and Stun should also be allowed.
This nearly caused a table flip.
Is there any solid ruling on this? We couldnt find it in any of the rules books.
Thanks for your help
IronDan
Edited by IronDan