So as I was moseying through the Core Rule Book, I came to a few mentions of characters being promoted and climbing the ranks. The passages seemed to insinuate a shift from playing simple guardsmen to the ones in command of the platoon, the company, the regiment, division, and maybe even the crusade.
There are rules for mass combat and formation fighting, but has anyone used this to represent a progression to the command elements of a regiment?
Personally, I think this would be a very interesting shift of game play. While combat wouldn't be as much of a focus anymore, the high level decision making, dealing with subordinates, and command staff rivalries could be quite engaging to play in.
What are your thoughts?