Super Star Destroyer discussion thread

By Eagle128, in Star Wars: Armada

Seriously, this is an ascetic issue. Well at least tour argument makes sense now.

Scale wise, the Bellator is a much better fit for Armada as a game. However, if FFG chooses to do an Epic scale, they almost need to start with the SSD Executor, because there will be a huge fan demand. The Bellator is by far the next best option from a marketing perspective. That ship is everywhere on the internet these days, so it enjoys a very high recognition with fans.

Personally I fall firmly into the "Why not have both?" camp. I want epic scale expansions for Armada, and I see the SSD as the obvious choice to start it off, from a marketing perspective. While scale wise it is not ideal, the creation of a SSD model for Armada establishes approximately scale for everything else to be included.

I may need to knock up a prototype three tiered base, just to see how it could work, range wise.

Beatty, if you don't like the SSD idea, that's fine, you're entitled to your opinion and thoughts. But please stop with the mass ad-hominem attempt to label everyone else children and their comments as "nagging" (some, indeed are, although now I think many are trolling just to get under your skin).

The x wing squadron model is 1/4 inch long representing a 12 meter (492 inches) fighter, putting it at 1/1968th scale.

The ISD is 8.25 inches long, representing a 1600 meter (62,992 inches) battleship, putting it at 1/7635th scale.

That means the X wing and ISD are disproportionately scaled by a factor of 4x

If FFG were to make a SSD at, let's say, 24" long, it would "only" be 3x the length of an ISD, when it should be 12x the length. In other words, it would be off by a factor of 4x exactly the same level of scale compression that the x wing shares with the ISD.

Why would you accept one scale compression but not the other?

You can make all the appeals to nagging in the world, but at the end of the day, it simply comes down to that you think one looks better (or more acceptable than the other). That's fine . But so is everyone else who says the scale compression is acceptable; they are not 'nagging children' for thinking it's acceptable.

There is a market, it would sell. End of story.

As far as the gameplay...that remains to be seen. But I have a feeling that the wizards on these forums could cook up something pretty awesome, fun and reasonable to represent a SSD. Just stop thinking about it as "1 ship" and think of it as several and half the problem is solved.

Edited by Rocmistro

Thank you Vykes for your SSD mock. I had no idea it would look that great. I would prefer it just slightly longer but I would definately buy one if the opportunity would present itself.

it could face the eu star defender

just Orders the game with the ISD Mk II and the Millennium Falcon and would love to see a SSD

Got tired of waiting for a Super Star Destroyer, couldn't afford the lego one. So some cardboard, hot glue, paint a few hours and three beers later here it is.

https://instagram.com/p/BCguyMDrL9I/

Went for a compromise between epicness and playability. Still need to build a proper base for it but thought I'd share anyway ^_^

Given that scale is completely out of the window in this game already, something of this size seems completely fine to me. Big enough to be a genuine mega-threat but not true-scale so it is impossibly huge.

I have been very much a scale-purist in the past but when it comes down to either lore or having such epic scale ships in the game, Id take the ship every time. I can see why some are so opposed, I really can but I think to not have a compromise scale in the game is just missing out.

Furthermore I think it could add an interesting dynamic to the game. The Empire has a ship that the Rebels cannot go head-to-head with so they have to come up with tactics and more smaller ships to take it down.

Got tired of waiting for a Super Star Destroyer, couldn't afford the lego one. So some cardboard, hot glue, paint a few hours and three beers later here it is.

https://instagram.com/p/BCguyMDrL9I/

Went for a compromise between epicness and playability. Still need to build a proper base for it but thought I'd share anyway ^_^

Nice work man. What kind of stats have you given it? Have you actually played a game with it yet?

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Edited by AdmiralNelson

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Edited by AdmiralNelson

What is this thread doing on the second page? Lets liven it up a little:

pic2973719_lg.jpg

Where'd you get that image from? The only SSD I see on his page only clocks in at about 8.5 inches.

Who knows where Mel got it, but god **** it, he's gonna Print it! :D

It's about time, Mel. Make the Dreadnought too, while you're at it. And I expect it to be done in time for my birthday.

Its not finished. A few weeks more.

The dreadnought on the other hand has been done for a while now.

Its not finished. A few weeks more.

The dreadnought on the other hand has been done for a while now.

Its not finished. A few weeks more.

The dreadnought on the other hand has been done for a while now.

Armada scale dreadnought??

EDIT: This thing: http://starwars.wikia.com/wiki/Eclipse_(Eclipse-class)

Edited by Rocmistro

Mel projects it to be about 640 mm (25 inches) long. ISD is 204 mm or 8 1/32 inches long.

So 3.137254902 times the length of the ISD.

BUMP!! LOL just thought this should be on page one ALWAYS!!

Can't believe I'm posting on this again but.......

Even if you get a model size for an SSD that people agree on, how does it manuever? I mean you thought it was a pain in the butt keeping victorys on the mat. If you let it turn as well as a Victory, won't that seam really wrong for it's size? I could see them getting one click every third turn at speed one and worse as it speeds up.

Can't believe I'm posting on this again but.......

Even if you get a model size for an SSD that people agree on, how does it manuever? I mean you thought it was a pain in the butt keeping victorys on the mat. If you let it turn as well as a Victory, won't that seam really wrong for it's size? I could see them getting one click every third turn at speed one and worse as it speeds up.

easy it mores forward at speed 2 or 3 from corner to corner. no turns possible if its 24" to 36" long. something as big as a SSD needs to be is not turning in the space of the playing field. It would need 8 or so hull zones per side and they need to be treated as ships for activation, damage and attacks, with overlap for shield moving and redirect.

Or it doesnt move.

Remember, guys, the ship's base can be much smaller than the actual model. This actually makes sense, to a degree, allowing smaller ships to "fly around it", literally by not having a huge base they have to worry about overlapping. (or being overlapped by).

So, even if you had, let's say, a 24" SSD (3x ISD length), the base size could be "only" 2x the total volume of the ISD's. Perhaps only 50% longer and wider. With that in place, you could easily let the thing move at speed 1. (no yaw, but it gets +1 yaw if it takes a nav command, just like everything else).

An Imperium class has speed 3 right? Isn't an SSD supposed to be as fast? Most of what I've seen is that people want an SSD to fly, not sit on the table and fly around. I just think it'll get boring having a death machine that can only move from one edge of the map to the other. It's definitely a ship you don't want to fly off the mat, but if you have to go to speed zero to stay on your a sitting duck. As far as the base size goes that would have to create a huge sized base just to keep the thing standing up at 2'-3'. Added base size equals easier to fly off the map. Good strategy might be to stay the hell away from it and get a decisive victory when it runs out of room moving the 5th turn.

I sure want an SSD to fly, not just sit around being a punching bag. Why not just speed 1-2, zero clicks, thus requires a manoeuvre dial (or a support slot Nav team) to effectively turn? If you really want to make it 'faster' then it can even have the all important engine tech (but with a – speed 1 yaw, it's just a little speed bump.). If its speed zero then it can't normally use defence tokens anyhow, even if that's a moot point while we discuss a hypothetical monster ship.

Like Roc said, just because the ship's 24” doesn't mean the base has to be 24” inches long. The 20” mock up I used has a 10” base, just two large bases put together with a slight gap, like X-wing's Epic ships) Only the ship token (baseplate) need change, The SSD isn't that wide to begin with; at 20” to scale the SSD is slightly narrower than an ISD. I widened the mockpup I made by 15%-ish and it's about the same as the ISD. It makes it easier to access the shields and firing arcs than a GSD. It's not that hard to manoeuvre with a long narrow base, it just takes a little bit of getting used too (It's a Bretonnian Lance formation, it even moves like one when it swings like a Buick on an skating rink, but it's not remotely impossible).

I wonder if they built the SSD if they could make it a 2 or 3 part model with the front and rear being able to be removed if needed so they could then extend the model over the base and if needed the players could remove part of the model and play on.