Belator-class Star Destroyer.
Super Star Destroyer discussion thread
That is 4.6 times the size of the ISD. That would be almost a 12" model. . .
It's more than likely that they simply decided that six numerals was a better fit for that size of dial, and that it gives them some wiggle room for upgrades that might improve shield values.
FFG need to bring up thire own design of an Imperial Bigger-Then-ISD ship, like they did with the Raider.
Even if they would supershrink the Super Stardestroyer, so that it would actually fit on the table or even in the play area - it would not be playable.
I mean ... a ship of THIS size should have a Command value of 10 ... or at least of 6 ...
I would just like to point out that the corellian corvette is twice the size that it should be. It is not outside the realm of possibility that we would see ssd's especially since the rule of cool pretty much guarantees it.
I guess I will take the top of page 30.. .
We do use a sliding scale for small ships and squadrons. No reason for the super big ships either.
I'm very new to the game (still saving up for expansions), but in my opinion and iconic ship like SSD should not be absent from the game.
I'm guessing SSD might even be the reason they're working with a relative scale. Otherwise (based on the movies) ISD could have easily have been the biggest model.
It will probably not be a viable tournament option, but collectors and casual players will sooner or later demand such an iconic ship to be introduced in a fleet-game like Star Wars Armada. The main target audience being collectors or casual players, it would probably mainly be used in big (epic) 1000+ point battles.
I think, in that case, a 2-2,5 feet SSD would feel massive enough and might still be workable on the current 3'x6' play area, with some special rules, but I imagine it would only be intended for casual 1000+ point games to have its presence make any sense anyway, so then having a 4x8 play area would be more sensible: Rebels would need several MC80's and escort to even attempt fighting the SSD + escort
Like I said a SSD would probably come with a few special rules to make it workable. like 6 command dials, more firing arcs/shield points.
The size of an SSD would mean it only has a speed of 1 and/or come with it's own navigation tool, to make a turn of 0,5 instead of 1 (1 seems too much for a ship that size).
A ship the size of a SSD would be a slow lumbering beast, so it should also behave that way in game. Someone mentioned it could be static, I think that would get boring real quick, so it should be able to move and turn, but slowly.
One could still debate the strategic use of a SSD, but casual players (like me) would probably want to use it in certain scenarios and then there are many objective options (like damage certain modules to buy time time for the rebel fleet to escape or something).
There is this SSD as LEGO model, with an ISD next to it in scale.
Now imagine the LEGO ISD is the Armada ISD:
Or in other words:
Or in even other words: Awesome!!
... and it means the SSD would be the table you play Armada on.
... and it means the SSD would be the table you play Armada on.
I could live with that
If you follow that line of reasoning, put your Nebulons and CR-90s in front of you. Ok? Now consider this:
If you're fortunate to have an Imperial Star Destroyer you can line up the CR-90 along the bridge of the Imperial. For FFG scales, the CR-90 is twice the length of the ISD bridge tower. In "real" scale, it doesn't even come close. The CR-90 is also two thirds the length of the Nebulon where it's supposed to be roughly half.
How often does sliding scale have to be illustrated for the detractors waving scale around like it'll end the speculation against the Super Star Destroyer? Scale does not matter.
Well should the Rebels then get the Mon Cal Star Defender or Bulwark Cruiser as a counter to the SSD?
Sure! That, or some weapons that have extra damage against medium ships and larger, or somesuch.
Practically speaking, the likely point cost of the SSD will be enough that the rebels could cram in a couple MC80s with some MC30s and take turns blasting the SSD. It'll be like killing ISDs now with smaller ships, you peck it to death and destroy it when you've over-taxed the defense tokens. A ship is a ship, hit it with Overload pulse and then have every other ship shoot it. It won't seem as invincible as many are probably dreading.
This ship is destroyed if an enemy A-wing squadron is destroyed within distance one of its bridge section.
That joke is more played out and tiresome than Jar-Jar's antics.
That joke is more played out and tiresome than Jar-Jar's antics.
Yea, but so is this thread, they go together.
Make the SSD a two sided 3x6 tournament play mat. One with the SSD with printed dice for certain portions of the hull with like 20 different hull zones with alternate rules for the player who is fighting the SSD, and the player who is playing the SSD.
Make it part of a massive 1v1 campaign. Eh... i'm dreaming I know.
If you follow that line of reasoning, put your Nebulons and CR-90s in front of you. Ok? Now consider this:
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If you're fortunate to have an Imperial Star Destroyer you can line up the CR-90 along the bridge of the Imperial. For FFG scales, the CR-90 is twice the length of the ISD bridge tower. In "real" scale, it doesn't even come close. The CR-90 is also two thirds the length of the Nebulon where it's supposed to be roughly half.
How often does sliding scale have to be illustrated for the detractors waving scale around like it'll end the speculation against the Super Star Destroyer? Scale does not matter.
Sliding scale, I do not think that means what you thing it means.
K, the CR90 is to the ISD as the ISD is to the SSD. That's 150m to 1600m to 19000m
By true scale, a 2 1/4" CR90, means a 24" ISD, wouldn't fit on the table, so we got an 8' ISD. Even using the same sliding scale, you would get a 28"+ SSD instead of the true 95" scale. Playable, no. But it would look magnif... like crap. Total, laughable, crap. It would be like putting a model of Thrud in a historic army.
The whole reason the CR90 looks good next to the ISD is because you have to turn the ISD over to try and cram the CR90 into the docking bay. OK, don't anybody tell me that wasn't one of the first things people tried to do after the ISD was unwrapped at Sullust..
So, why would the SSD look ridiculous next to an ISD? Did I mention Thrud? The SSD already looks a little silly in the movies with it's huge size and a bridge no bigger than what you would find on a ship 1/500th its size. Imagin putting it on the table next to an ISD with it's "short comings" visable to all.
On the table and over 3 and 1/2 times the size of an ISD with a bridge less than 1/3 the size. I can hear all the Rebels snickering now.
No, the Tarkin Doctrine is about instilling fear, not laughter. And the sliding scale is about models both being playable and looking good. Tarkin, I and the rest of the Imperial officer core understand that size matters, perhaps a few more tours in a T.I.E. LN will teach you the same.
Edited by GronardIIBut that's all a matter of opinion. I would be happy with a Super Star Destroyer model if it is at least visibly longer than the 12" CR-90 from X-Wing, and I wouldn't find it ridiculous. After all I'd just want a flagship for my Imperial fleet that is tougher and stronger than the Imperial I got in Sullust.
As for it being laughable, we'll see. If it turns out to single-handedly wipe out rebel fleets without so much a scratch then we'll see if the detractors are laughing about it or calling it overpowered and demanding nerfs.
Sliding scales aren't fixed by a ratio so... people can't really be 'wrong', we can just all be of different opinions.
The whole reason a CR-90 looks good next to an ISD is that it... wait, that's not an objective fact! Some people think that it looks ridiculous next to an ISD, along with the Nebulon B, along with the fighters, etc. They are odd people, sure, and I don't drink their koolaid, but that doesn't mean it's not delicious koolaid. Mmmm.
Besides, why would rebel commanders be laughing? They helm a fleet of potatos with flippers, marital aids, vapourizers, outboard motors, and a reject falcon. So in the end, it all boils down to:
“You can't do that, it'll look silly!”
“Nuh-uh!”
“Yeah-huh!”
“Nuh-uh times infinity!”
I'd be more interested to hear how FFG would approach this ship; will it be X-wing's G-75 style 'upgrade support ship' or the Raider-esque battleship. After all, what do we objectively know about the SSD's that are established by new canon that's not a bunch of old baggage. As I said, it's a command ship... so what does it do?
Oh lord, I need to go back to scratching around in the corner now. It's so much more productive!
I'm just glad the Go/No-Go decision on something like that isn't mine to care about.
SSD as an epic ship in Armada?
And Rebels will get ... what?
a severe, a$$ kicking!
The Bulwark-class battlecruiser.
If you follow that line of reasoning, put your Nebulons and CR-90s in...
How often does sliding scale have to be illustrated for the detractors waving scale around like it'll end the speculation against the Super Star Destroyer? Scale does not matter.
Of course. Next would be the Death Star 1 then, because
Scale does not matter.
I tell you something:
scale matter less but it still matters. As well as size matters.
Even if you make a SSD that equals the ratio to the ISD like the ISD to the CR90, like in your example, it would be still too big to play with that monster, because you could attack enemy ships right in round 1 with 20 red dice ... anything less would be just a bad joke as to be a SSD.