OK, so you've probably seen Biv Bodhrik from the first preview of Twin Shadows. But let's get into more detail about him.
Without knowing what his starting weapon or class cards are, he looks a bit like a mix of Fenn Signis and Gaarkhan, in that he is a high-health guy who has a mix of melee and ranged abilities. His basic stats are all pretty good, except for his insight skill, which is as bad as it can be.
Of course, the main event when talking about Biv is his Close and Personal ability. For 2 strain and an action, you can make a red/yellow melee attack and follow it up with a ranged attack from your gun. It's powerful enough on it's own, possibly giving you three attacks in a turn if an enemy is foolish enough to stand too close to you. Because the two attacks have to target the same figure, it's best to use it against an enemy that isn't likely to die from the melee attack (it will average 3 damage and 1 surge, and has a maximum of 5 damage). Notably, it doesn't have any surge abilities of its own, so if you get a surge, the only thing you can do is clear a strain, making the net cost of the ability 1 strain. If you get another surge on the ranged attack and clear a second strain with it, you basically got a free extra attack, but you have to have the 2 strain free to initiate the ability. The red/yellow melee attack will become less useful as you start running into enemies with higher defenses, like Darth Vader, either walker, the Royal Guard Champion, or IG-88. It will be best used against mid-range miniatures, like the new Heavy Stormtroopers, elite Probe Droids, and either version of Nexu or Trandoshan Hunters.
His other ability, Deadly Precision, might not come into play a lot, because Biv is probably going to take a lot of strain moving around and using Close and Personal. But every once in a while, you'll roll minimum damage with one of your dice and come up one damage short of killing your enemy, and that's when Deadly Precision can shine.
So, speculation time. What do you think Biv's starter weapon will be like? Any ideas for what his class cards might do? Personally, looking at that portable cannon of his, I expect a blue/red starter weapon, maybe with a passive accuracy bonus, and either pierce or damage boosts as surge abilities. I wouldn't be surprised to see a class card that increases the damage (or gives surge abilities to, or both) of Close and Personal. I don't know what else to expect, though.