Posted this on another thread. But here would be my idea for S&V YT-1300 pilots and abilities along with stats and point cost. Not so sure about the Ace Azzameen pilot ability though.
Cool now on to pilots.
I'm thinking of Lando Carlisian pilot skill 7 cost 44 points, Ace Azzameen pilot skill 6 cost 31 points, Aeron Azzameen pilot skil 4 cost 29 points. Oh and don't forget to add an illicit slot.
- Lando Carlisian
Pilot Skill 7 Firepower 3 Agility 1 Hull 8 Shields 5
At the start of the combat phase you may exchange pilot skill with another enemy ship at range 1-3 (or 1-2 if that is too OP)
cost 44 squadron points
So the thought behind this pilot is well Lando was the original owner of the Millennium Falcon so of course he gets falcon stats, but he will be the only S&V YT-1300 pilot to get falcon stats. As for his ability it works good for a no good swindling scoundrel because he makes deals and flips it on everyone when he believes he is about to be double crossed (this deal is getting worse every time). So as the only person to pull one on both Vader and Hans it makes sense that he has an ability that can do just that in shooting before Vader and Hans. Good against High PS lists along with the scum tactic of nerfing enemies it works. Against a low PS swarm out of luck. Don't forget the missiles and EPT along with the illicit.
- Ace Azzameen
Pilot Skill 6 Firepower 2 Agility 1 Hull 6 Shields 4
When performing a speed 3 K-turn you may use the 3 bank template instead?
cost 31 squadron points
Okay I really don't know about the ability this is a shot from the hip. So if you got a better idea then go for it. The pilot skill and point cost is consistent with ORS stats and pilot skill rise being 4 points for up to skill 6 and 2 points up to skill 4. Definitely deserves the EPT in adition to the illicit slot but I am not certain about the missile slot as the ORS doesn't have one.
- Aeron Azzameen
Pilot Skill 6 Firepower 2 Agility 1 Hull 6 Shields 4
Instead of an attack you may chose an enemy ship at range 1(-2?) that has stress tokens. That ship suffers damage equal to the number of stress tokens on that ship.
cost 29 squadron points
This seems like a perfect ability for Aeron as a slicer. Also fits with the theme that low PS ships such as Erdin Vrill has an advantage against stressed ships. Put two TPV with flechete cannons or a Hired Gun with flechete torpedoes and watch her go to work. No EPT slot or missile slot for this pilot though the illicit slot should be plenty.
Twin Suns Transport Captain
Pilot Skill 2 Firepower 2 Agility 1 Hull 6 Shields 4
<flavor text maybe somethign about the Twins Suns Transport and the Azzameen faimly>
cost 27 squadron points
So the ORS with +1 pilot skill and an illicit slot. Priced at the same as a 27 points. Don't think this will be used any more than the ORS but it makes the best S&V generic filler.
Maybe I should make another thread for this. Well if you want to start one go ahead.