I'll take one of everything... And fly them together.

By gamblertuba, in X-Wing

The thread on buying just one ship got me thinking. How would you build a fleet that includes exactly one of each ship. Balance is a bit problematic though.

1 of each Rebel (non-epic) runs you a minimum 188 points with all cheapest pilots. (190 w/o Refit)

1 of each Imperial will take up 216 points.

1 each for the new Scum faction only takes up 120 points!

Scum is just not going to fit well until they get some more ships so what Rebel or Imp list would you build if you had 250 or 300 points to spend and must fly exactly one of every ship?

How about: 300 points and you must field at least one of each ship.

While it may not be every ship, you can run one of every imperial fighter from wave 1-3 plus a firespray for exactly 100 points

X-wing Highlander.

There can only be ONNNNEEEE

Ahh highlander such a classic film then the sequels happened...

Could be very interesting to run just one of each.

Looking at the range of pilots from one of each with a low to high range you get.

Rebels 190 - 226

empire 216-281

scum 156-190

Just a guess at this point, but maybe 225 would work? One of each ship plus upgrades? Can someone come up with a list for each that hits that point level? Or another equal point level?

Must have 1 of each ship. Upgrades must make sense.

At Wave 2-3, the totals for Imperial and Rebel were even.

Kick the Firespray out of the empire, it doesn't belong. If you do the point totals are much closer between rebels and the empire.

ONE OF EVERYTHING (SCUM)

225 points

http://xwing-builder.co.uk/view/215436/one-of-everything-scum


PILOTS

IG88-B (43)
Aggressor (36), “Mangler” Cannon (4), “Hot Shot” Blaster (3)

Kavil (31)
Y-Wing (24), Ion Cannon Turret (5), R4 Agromech (2)

Serissu (20)

Boba Fett (41)
Firespray-31 (39), Greedo (1), Inertial Dampeners (1)

Prince Xizor (40)
StarViper (31), Virago (1), Autothrusters (2), Accuracy Corrector (3), “Hot Shot” Blaster (3)

Palob Godalhi (31)
HWK-290 (20), Ion Cannon Turret (5), K4 Security Droid (3), Moldy Crow (3)

N’Dru Suhlak (19)
Z-95 Headhunter (17), Feedback Array (2)

ONE OF EVERYTHING (REB)

225 points

http://xwing-builder.co.uk/view/215435/one-of-everything-reb


PILOTS

Prototype Pilot (15)
A-Wing (17), Chardaan Refit (-2)

Blue Squadron Pilot (29)
B-Wing (22), Heavy Laser Cannon (7)

Gold Squadron Pilot (18)

Bandit Squadron Pilot (12)

Rebel Operative (16)

Lando Calrissian (44)

Dash Rendar (36)

Etahn A’baht (32)

Tarn Mison (23)

ONE OF EVERYTHING (IMP)

225 points
http://xwing-builder.co.uk/view/215434/one-of-everything-imp


PILOTS

Academy Pilot (12)

Tempest Squadron Pilot (22)
TIE Advanced (21), TIE/x1 (0), Advanced Targeting Computer (5)

Scimitar Squadron Pilot (16)

Delta Squadron Pilot (30)

Sigma Squadron Pilot (30)
TIE Phantom (25), Intelligence Agent (1), Advanced Cloaking Device (4)

Omicron Group Pilot (21)

Patrol Leader (43)
VT-49 Decimator (40), Mara Jade (3)

Bounty Hunter (33)

Alpha Squadron Pilot (18)

what Rebel or Imp list would you build if you had 250 or 300 points to spend and must fly exactly one of every ship?

300 points Rebels, no duplicates of anything. <_<

Tycho Celchu (26)
Daredevil (3)
Calculation (1)
Experimental Interface (3)
A-Wing Test Pilot (0)
Keyan Farlander (29)
Push the Limit (3)
Etahn A'baht (32)
Veteran Instincts (1)
Fire-Control System (2)
R2-D2 (4)
Roark Garnet (19)
Ion Cannon Turret (5)
Tarn Mison (23)
R7 Astromech (2)
Han Solo (46)
Predator (3)
Jan Ors (2)
C-3PO (3)
Millennium Falcon (1)
Dash Rendar (36)
Heavy Laser Cannon (7)
Outrider (5)
Gold Squadron Pilot (18)
Autoblaster Turret (2)
R7-T1 (3)
BTL-A4 Y-Wing (0)
Airen Cracken (19)
Squad Leader (2)
Total: 300

Imperial 300 one of everything:

Krassis Trelix (36)
"Mangler" Cannon (4)
Captain Yorr (24)
Flechette Cannon (2)
Intelligence Agent (1)
Darth Vader (29)
Calculation (1)
Engine Upgrade (4)
Captain Jonus (22)
Wingman (2)
Colonel Vessery (35)
Ion Cannon (3)
"Howlrunner" (18)
Soontir Fel (27)
Push the Limit (3)
Autothrusters (2)
"Whisper" (32)
Veteran Instincts (1)
Fire-Control System (2)
Advanced Cloaking Device (4)
Captain Oicunn (42)
Stay On Target (2)
Mara Jade (3)
Tactical Jammer (1)
Total: 300
295 points Scum, one of everything:


IG-88B (36)

Outmaneuver (3)

Advanced Sensors (3)

Heavy Laser Cannon (7)

Ion Cannon (3)

Seismic Charges (2)


Boba Fett (Scum) (39)

Expose (4)

Autoblaster (5)

Proximity Mines (3)

Greedo (1)

"Hot Shot" Blaster (3)

Ion Torpedoes (5)

Anti-Pursuit Lasers (2)

Slave I (0)


Torkil Mux (19)

Ion Cannon Turret (5)

K4 Security Droid (3)

Feedback Array (2)

Shield Upgrade (4)


Serissu (20)

Elusiveness (2)

Proton Rockets (3)

Stealth Device (3)

"Heavy Scyk" Interceptor (Missile) (2)


Guri (30)

Daredevil (3)

Accuracy Corrector (3)

Inertial Dampeners (1)

Autothrusters (2)

Virago (1)


Kavil (24)

Push the Limit (3)

Blaster Turret (4)

Advanced Proton Torpedoes (6)

Bomb Loadout (0)

Unhinged Astromech (1)

Proton Bombs (5)

Engine Upgrade (4)


N'Dru Suhlak (17)

Lone Wolf (2)

Homing Missiles (5)

Dead Man's Switch (2)

Hull Upgrade (3)


Total: 295



I'm just thinking of the fluff of this encounter.

It's like each faction was having a weapons testing/development parade...all in the same sector!

Like the Paris Air Show?