First, my apologies if this is supposed to go into the list building sub-forums. This isn't a list though, just a possible build that I'm wondering about.
It was inspired by the recent X-Wing thread, but I didn't want to clutter that up with list builds. In that thread, it is generally asserted that the X-Wing's primary issue is durability. This makes sense, to a point, but I've always felt that the strength of the X-Wing was its ability to shoot first and kill things before they are able to shoot back. I don't mean to revisit that debate, but I did some tinkering in order to come up with an extra "killy" X-Wing without breaking the bank. What do we think of this:
Hobbie
-R2-D6
-Opportunist
It comes out at 30 points, slightly less than a third of your points and offers a particularly hard hitting attacker that doesn't need to worry about the stress cost due to his ability. Attacking with PS 5 is low enough to ensure that most tokes are spent, especially if paired with Wedge or Wes. He also could synergize especially well with token passers like Garven and Dutch.
So what do you think? Does this have merit? I hope to try it out in my next game, but that's not for a week.
