Chaos Nagase

By Nemesis15, in UFS Deck Building

With the recent bannings I decided to go back to the drawing board with all of my decks, I figured I would start with Nagase and I have decided to change her from Order to Chaos..

Nagase

Actions

3x Preventing the Curse

Assets

2x Seal of Cesation
2x Lynette's Shop
2x Defender

Foundations

4x Red Lotus of the Sun
4x N-Type Human
4x Oral Dead
4x Adopted
4x Meat Eater
3x King of Fighters 2006
3x Tenacious
3x The Bigger they Are
3x Destiny
3x Dancing Battle Kabuki
3x Return to Southtown
3x Controller of Souls
2x Kabuki Artist

Attacks

4x Mega Spike
3x Fire Kick

Plz rate and comment

Nice to see that Chaos is undaunted by the momentum-making challenge. happy.gif

However, I think it could use a bit more muscle (aka more attacks, around 10-12). In my experience, not even Defender will save you if you don't draw into your attacks, and Kabuki Artist won't help you if you happen to have an attack in your momentum (and some of your momentum is a grab bag, so that can be a problem). Also, you have a slight problem in that an aggro deck that packs Tag Along will run you over. I'd like to see how you would address these issues.

I did want to load more attacks but then I wanted to use a line up that would benefit from Meat Eater shenanigans, Fire Kick to become a possible powerful 7 and a Mega Spike to become a possible powerful 4..

I understand your concern though but thats were testing begins..

Make KoF 2006 a four of in my opinion.

1-2 of those and a few N-types first turn is just that good.

I heard fire kick 2nd turn with ~7 momentum and putting your opponents hand in their momentum is kinda good.

If you own Galactica phantoms and Path of the master you really should consider using them in this deck. build up yours and your opponents momentum and you will get a 19 dmg attack

if you really want to run defender you might aswell run profesional soldier.

trane said:

if you really want to run defender you might aswell run profesional soldier.

yeah who cares if your staging area is gone after you kill your opponent

Sadly i only have 3 KOF 2006, I wanted to run Professional Soldier but as said previously I dont really want to get rid of my staging area with multiple copies of Professional Soldier out..

Ideally the deck will either kill with a big Fire kick/Mega Spike or Defender loop for game..

Nemesis said:

Sadly i only have 3 KOF 2006, I wanted to run Professional Soldier but as said previously I dont really want to get rid of my staging area with multiple copies of Professional Soldier out..

Ideally the deck will either kill with a big Fire kick/Mega Spike or Defender loop for game..

it's pro soldier enables d-loop. even though it has a cost, it allows you to almost infinitly defender loop by turn 4-5.

Yeah... it's completely hopeless to D-loop Mega Spikes with any kind of momentum generation that commits itself or uses your hand, you MIGHT kill a 7/20 ... if you're lucky.

There's a bazillion answers to the Mega Spike version of the Defender loop, and the fact that you need to have 10 momentum at the start of the turn sure don't help.

IMO cut Mega Spike for one of Algol's two 4/2 6dmg attacks -- one is a throw with no block, the other a 4spd mid with a +0M and anti-discard text. To go along with them, Realm of Midnight might not be a bad idea either -- with it out, you'll have to commit no more than 1 foundation per attack when you're looping.