My party is about to head to Treasure Ship Row on Coriellia! We play online and I have some issues with the current Sabacc and Hintaro rules. Can you help?
- Sabacc is such an iconic game that I'm thrilled to run it! It also play tested very well. But, when you roll the force die it gets hairy. There are more dark side points than light so I find the successes become fails fairly often. Then the fails often negate the successes to the point where it is hard to get a win. Any suggestions on how to balance this out?
- Hintaro is broken for online gaming. You have to keep your two boost dice a secret and this just doesn't work. Also when I play tested it, I found it extremely unlikely to get a winning hand. To get the first place hand you have to have a perfect boost dice roll (yes you get to reroll one) AND the setback die has to land on blank. Any suggestions on how to make this online friendly? The way I would fix the winning hands is simply who has the most successes then advantages at the end of the roll.
Thanks!